Angrath's #2, and Karn's #3
Rigsby
Posts: 41 Just Dropped In
Angrath's #2 ability isn't able to to gain control of Karn's Major Construct Token. Tokens have a cost of 0, so it should be able to.
Perhaps it's by design that Angrath's #2 can't steal such a great token, in which case, can we know what that design is? Which tokens can Angrath steal, and which can't he?
Perhaps it's by design that Angrath's #2 can't steal such a great token, in which case, can we know what that design is? Which tokens can Angrath steal, and which can't he?
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Comments
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This also affects Teferis first ability. Some tokens can be targeted and some not.
In the current HoD I have noticed Teferis ability not working on Elspeths, Karns or Gideon2s tokens. But cast/triggered tokens like Vampires and Zombies (Bolas zombies included) could be targeted.0 -
Things need consistency...
I've had the SAME token stack not be targetable one turn and targetable the next and I just couldn't work out why...
It's happened more than once and I just still do not have a clue...0 -
Teferi's first cant be used against creatures or tokens while the AI's hand is full. Thus, PW spawned tokens are often put out with a full hand and cant be removed using it.Rhasget said:This also affects Teferis first ability. Some tokens can be targeted and some not.
In the current HoD I have noticed Teferis ability not working on Elspeths, Karns or Gideon2s tokens. But cast/triggered tokens like Vampires and Zombies (Bolas zombies included) could be targeted.
It appears that his first ability operates under the pre-Ixalan bounce mechanics of 5 or less cards in hand even though it does not state this in the ability itself.
Note - This restriction applies only to the player. I have had Greg bounce creatures on me while my hand was full.
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