GurlBYE said: ....and increasing the amount of clears needed for maximum progression last year was... certainly an interesting choice, even if it was only one clear
HoundofShadow said: If you go into a PvE with the mindset of clearing everything as fast as possible because you only care about the rewards, naturally it will become boring.
HoundofShadow said:The QoL solutions suggested in this forum usually lead to one result: more rewards using lesser time.
LifeofAgony said: I’m over 1300 days ........... I’m slowly finding less and less reason to play.
The rockett said: LifeofAgony said: I’m over 1300 days ........... I’m slowly finding less and less reason to play. The amount of vets I talk to on a daily basis that say the same thing is shocking AND D3/Demi should be very concerned with this. This is why we are coming here complaining about things because we see what’s coming. A lot less players.
Bowgentle said: The rockett said: LifeofAgony said: I’m over 1300 days ........... I’m slowly finding less and less reason to play. The amount of vets I talk to on a daily basis that say the same thing is shocking AND D3/Demi should be very concerned with this. This is why we are coming here complaining about things because we see what’s coming. A lot less players. D3 won't care until big spenders leave.People like us, who can keep up their high level of play with minal spending - they don't care about us.And shouldn't, really. We're not keeping the lights on.
The rockett said: Bowgentle said: The rockett said: LifeofAgony said: I’m over 1300 days ........... I’m slowly finding less and less reason to play. The amount of vets I talk to on a daily basis that say the same thing is shocking AND D3/Demi should be very concerned with this. This is why we are coming here complaining about things because we see what’s coming. A lot less players. D3 won't care until big spenders leave.People like us, who can keep up their high level of play with minal spending - they don't care about us.And shouldn't, really. We're not keeping the lights on. But some are moving to Strike Force. In fact a lot of people are. I think after this season a lot of top 25 ally’s on the PVP and PVE side will be losing some long term players to this new game and also the bordum as well. Guess we will see very soon.
mega ghost said: A while back I recommended the inclusion of bonus points for meeting certain requirements. Either standard blanket points for different types of achievements (i.e. winning in a certain number of turns, having each character down an enemy, dealing X amount of damage in total, etc.) and/or node-specific bonuses (i.e. using only 3* characters, using only X-Men, winning without firing any passives, etc.)This would divorce gameplay from simply hitting each node a certain number of times as fast as possible during a specific window of time and then coming back during another window of time to do so again. Placement would get shaken up a bit and be more attainable as there would be more variable factors. If you play really well you might even get full progression without playing each node more than once. It would also encourage the use of new and different strategies and diversify our roster selection quite a bit. All good things.
Afraid to say I'm one of the crazies playing both MPQ and MSF at the moment. I'm a day 1300 player, and my time with the game has definitely plummeted.
Last few weeks I play for around 1h30 sub end grind + 4x clears, and will spend an hour or so getting to 1.2k in PVP and shield out to the end. Between the unimpressive support feature, the complete lack of Infinity War events or excitement, and the fact that gambit rules all, it feels like my MPQ career is finally coming to an end.
I've got ~400 LL pulls hoarded and I really don't know what I'm hoarding for at this point, even new 5* characters are meh compared to everyone's favourite Frenchman...