Sirchombli said: Just play another node and come back. Doesn't take long at all for hp to regenerate. I don't think I've ever run out of potions . Should be fine .
tfg76 said: Agree with Coilbox. The main problem to me is that it encourages weird work-arounds, such as:- Play a low-level planeswalker (perhaps even with less than X life to begin with)- Play a non-event game to reduce life to X or less, then play the event game- Let the opponent hit you until you reach less than X, then start winningNone of these are fun!
FindingHeart8 said: tfg76 said: Agree with Coilbox. The main problem to me is that it encourages weird work-arounds, such as:- Play a low-level planeswalker (perhaps even with less than X life to begin with)- Play a non-event game to reduce life to X or less, then play the event game- Let the opponent hit you until you reach less than X, then start winningNone of these are fun! agreed, winning this objective also relies heavily on luck not skill.Too many times I've waited as my opponent widdled down my HP just to have them kill me because they finally got their combo just as I complete the objective. Who would have thought that doing nothing and giving the AI extra turns might end up with the tables turning on you.
Mburn7 said: FindingHeart8 said: tfg76 said: Agree with Coilbox. The main problem to me is that it encourages weird work-arounds, such as:- Play a low-level planeswalker (perhaps even with less than X life to begin with)- Play a non-event game to reduce life to X or less, then play the event game- Let the opponent hit you until you reach less than X, then start winningNone of these are fun! agreed, winning this objective also relies heavily on luck not skill.Too many times I've waited as my opponent widdled down my HP just to have them kill me because they finally got their combo just as I complete the objective. Who would have thought that doing nothing and giving the AI extra turns might end up with the tables turning on you. That happened to me, an 8 shield magma vortex got stuck between the field gems on the red node just as I hit the lower HP. Instant Loss. Cost me 50 spots on the leaderboard (and the massive payoff that goes with it).I hate these objectives with a burning passion
DumasAG said: When I run out of potions, I go to training grounds, make a deck full of lifelink with the low-health PW, and fight to gain all my life back. Then I go back and do what I need to do again.
FindingHeart8 said: Mburn7 said: FindingHeart8 said: tfg76 said: Agree with Coilbox. The main problem to me is that it encourages weird work-arounds, such as:- Play a low-level planeswalker (perhaps even with less than X life to begin with)- Play a non-event game to reduce life to X or less, then play the event game- Let the opponent hit you until you reach less than X, then start winningNone of these are fun! agreed, winning this objective also relies heavily on luck not skill.Too many times I've waited as my opponent widdled down my HP just to have them kill me because they finally got their combo just as I complete the objective. Who would have thought that doing nothing and giving the AI extra turns might end up with the tables turning on you. That happened to me, an 8 shield magma vortex got stuck between the field gems on the red node just as I hit the lower HP. Instant Loss. Cost me 50 spots on the leaderboard (and the massive payoff that goes with it).I hate these objectives with a burning passion Ouch, that loss would hurt But I don't know if you're just frustrated or also making a pun
Mburn7 said: FindingHeart8 said: Mburn7 said: FindingHeart8 said: tfg76 said: Agree with Coilbox. The main problem to me is that it encourages weird work-arounds, such as:- Play a low-level planeswalker (perhaps even with less than X life to begin with)- Play a non-event game to reduce life to X or less, then play the event game- Let the opponent hit you until you reach less than X, then start winningNone of these are fun! agreed, winning this objective also relies heavily on luck not skill.Too many times I've waited as my opponent widdled down my HP just to have them kill me because they finally got their combo just as I complete the objective. Who would have thought that doing nothing and giving the AI extra turns might end up with the tables turning on you. That happened to me, an 8 shield magma vortex got stuck between the field gems on the red node just as I hit the lower HP. Instant Loss. Cost me 50 spots on the leaderboard (and the massive payoff that goes with it).I hate these objectives with a burning passion Ouch, that loss would hurt But I don't know if you're just frustrated or also making a pun The pun was completely accidental. The rage and pain was definitely real.