GregDreher said: I tried the event, and in both games I played, I reached a state where the game was unresponsive. I could not swipe gems, open my hand, or view my planeswalker abilities. I could still view the log and quit the game (thanks for nothing!).This first node involves treasures being created each three turns. The first treasure, at the start of the event, is fine. I wonder if the bug is related to the game trying to create a new treasure token.Players: Don't drop your crystals on this event!Developers: Have you ever playtested a new event before releasing it? Because this is not the first time I've encountered a problem that could have been identified by playing the game just one time.
Matthew said: Each fight of each node carries a possible total point value of 15. Therefore, even if you have to skip two of them, you can still manage to hit max progression of 40 points. In fact, you can do that in a minimum total of three fights, if you choose.I do agree that it's a problem and needs to be fixed. Bugs must be squished. However, I 100% disagree with you that if you lose both fights on a single node, you cannot make progression. That is just untrue.
Krishna said: Try this out for me Matthew. next Across Ixalan, force quit the first node two times. Let me know how that goes
Grixis197 said: 2nd node wasn’t freezing for me