Mockingbird Opportunist--Does not consistently fire a random power
Taganov
Posts: 279 Mover and Shaker
I've been playing a lot of Mockingbird lately due to the boost. I've had a number of matches in the past 7 days where the AI pulled off some of the most spectacular cascades I've ever seen. I started noticing that Opportunist may trigger multiple times during the cascade, but only activate one power at the end.
One such cascade hit Mockingbird directly, activating the dash animation more than 4 times, yet, when the board finally settled, she activated a single power. The only thing of note was the cascade to end all cascades was punctuated by multiple 5 matches.
- No, I'm not confused about how Opportunist works. When the dash animation plays, a power is supposed to be triggered.
- No, this does not occur exclusively when a character (obviously not Mockingbird) dies during the cascade.
One such cascade hit Mockingbird directly, activating the dash animation more than 4 times, yet, when the board finally settled, she activated a single power. The only thing of note was the cascade to end all cascades was punctuated by multiple 5 matches.
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Comments
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That might be related, but the end result seems wrong and isn't what is discussed there. For what @TaganovJaedenkaal said:
describes, there should have been several free powers activated, even if they were all queued up after the cascade completed.0 -
I'm starting to wonder that if somehow the algo would choose the same power or yours to fire twice from one cascade, you may only be given 1 of them to fire off.
Example: Enemy plays Iron Fist purple power creating many black tiles, they get 3 match-4's during the turn. Mockingbird's passive tries to proc Secret Mission, Bombshell, Secret Mission. You only get the first 2 powers fired off due to a coding oversight.
This could unluckily attempt to activate the same free power 3 times, and only get 1 to fire.
I believe this has happened to me once, and hope it gets looked at. I doubt however they will find it a high priority. GL!0
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