Shamusyeah wrote: Mischief: Cost 9 green. Loki adds 10 special tiles to the board. They are randomly strike or defend tiles and are randomly for you or your opponent. The number and strength of tiles could scale with skill level. This skill would work well with loki's black and mean it would always have a purpose. What do you guys think?
optimiza wrote: I love this idea, though I think it should be a yellow skill and it should also randomly do dumb stuff like make web tiles and force bubbles too. Green skills seem to be tile-destruction related and focus on direct damage and such.
jojeda654 wrote: Gah! My eyes! Please use a different green.
Toxicadam wrote: This would probably be impossible given the architecture of the UI, but an ability that scrambles the colors needed to launch abilities would be pretty wild. If you find yourself deficient in a certain color, or your enemy overloaded in a color they need .. you can have Loki scramble them and take your chances.
Phaserhawk wrote: jojeda654 wrote: Gah! My eyes! Please use a different green. Lol, how's that now?
Toxicadam wrote: I'm kind of burnt out on characters that generate strike tiles. I'd rather Loki stay a utility guy.
mischiefmaker wrote: I'd really like for him to have some power that gives the enemy either strike or protect tiles -- it's quite dissatisfying that he has a power that's only usable against certain enemies or when combined with Patch.