New idea for the PVP beta test system
tfaludi
Posts: 25 Just Dropped In
Hi there!
I have a new idea about the PVP beta test. So we will get the rewards in the new system by won matches. How about going one step further and getting those rewards by crashes?
1 crash - standard token
2 crashes - heroic token
.
.
.
10 crashes - 4* cover.
I would love this new system!
Sorry for the irony, but i think we are getting 4-5 crashes a pvp easily, and it is not fixed for over a year now.
I have a new idea about the PVP beta test. So we will get the rewards in the new system by won matches. How about going one step further and getting those rewards by crashes?
1 crash - standard token
2 crashes - heroic token
.
.
.
10 crashes - 4* cover.
I would love this new system!
Sorry for the irony, but i think we are getting 4-5 crashes a pvp easily, and it is not fixed for over a year now.
3
Comments
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Upgrade your phone. I've gotten maybe 2 crashes in a year on my iPhone 6s.0
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so you say, avoid android altogether? that is the solution? im sure that this issue can be fixed in the code. its easier maybe, than everyone going over to iOS.0
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There's been a marked uptick in crash rate for many users.Daiches said:Upgrade your phone. I've gotten maybe 2 crashes in a year on my iPhone 6s.
I used to get a couple of crashes a month. Last week alone, I got more than a dozen.
That doesn't look like a phone issue to me.
0 -
Those many users may have something in common, either hardware or software, because I haven't seen any change in crash rate. And I know there are indeed more reports.Starfury said:
There's been a marked uptick in crash rate for many users.Daiches said:Upgrade your phone. I've gotten maybe 2 crashes in a year on my iPhone 6s.
I used to get a couple of crashes a month. Last week alone, I got more than a dozen.
That doesn't look like a phone issue to me.0 -
The problem is definitely a software bug, given how wide spread it is. That said, it is also possible that the software bug will be triggered more frequently in certain environments (amount of memory available to the app, screen resolution, operating system version, etc). If the bug is an out of bounds memory access, or an attempt to access memory after it has been freed, the problem code might not even result in a crash every time.Daiches said:
Those many users may have something in common, either hardware or software, because I haven't seen any change in crash rate. And I know there are indeed more reports.Starfury said:
There's been a marked uptick in crash rate for many users.Daiches said:Upgrade your phone. I've gotten maybe 2 crashes in a year on my iPhone 6s.
I used to get a couple of crashes a month. Last week alone, I got more than a dozen.
That doesn't look like a phone issue to me.
0 -
I concur that on iPhone 6 Plus I haven't seen a crash in 9 months or more. I saw them a lot when I first started about 1.5 years ago. They've gone down not up for me.Daiches said:
Those many users may have something in common, either hardware or software, because I haven't seen any change in crash rate. And I know there are indeed more reports.Starfury said:
There's been a marked uptick in crash rate for many users.Daiches said:Upgrade your phone. I've gotten maybe 2 crashes in a year on my iPhone 6s.
I used to get a couple of crashes a month. Last week alone, I got more than a dozen.
That doesn't look like a phone issue to me.
However I started playing on my alt account this weekend for the first time in a long while. 3 crashes in a short amount of playtime. This was on steam.0 -
Obviously not a great solution, but I have experienced far less crashes after an uninstall/reinstall on Android. I was getting 5-6 crashes a day before, typically no more than 1 a day now.0
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Just for you to know what im talking about: started my boss run, locked myself in, first boss node, crash. okay, no problem, restarted the game did 2 sidenodes, 2 boss nodes, crash again. So this is happening very, very often.0
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