Daredevil217 said: He's next on my champ list. Wondering who pairs well with him of my other champs:Ant-Man (Scott Lang)Captain Marvel (Carol Danvers)Deadpool (Uncanny X-Force)Iron Man (Hulkbuster)Jean Grey (All New X-Men)Miles Morales (Spider-Man)Nova (Sam Alexander)Peggy Carter (Captain America)Red Hulk (Thunderbolt Ross)Sam Wilson (Captain America)Star-Lord (Legendary OutlawThe Hulk (Totally Awesome)The Punisher (MAX)Wasp (Janet Van Dyne)Wolverine (X-Force)X-23 (All New Wolverine)Buster accelerates red but there's a lot of color overlap, and Peggy can buff strikes on a red heavy board with a Countdown maker (Ants/SL/DP) but not seeing too much synergy.Edit: When Star-Lord has a countdown out does the Bloodlust become 0 AP???
Rick OShay said: I generally let the board dictate whether I go for red or let them build up strikes. If there's a red match-4 to start, well I'm definitely prioritizing red for that match. If there's plenty of red scattered around safely, I like to get at least 3-4 strikes out before matching red.It also depends greatly on your enemies. Many dark avengers do not match red (only Ares and Moonboobs do, and you rarely see Juggs/Sentry). So against most enemies, it's safe to just let the red sit and build strikes. Even if red is low on the board, it is sure to slowly build as you match other colors. Essentially, if there's a tough red user on the enemy team, you had probably prioritize gathering red for yourself.
mexus said: Rick OShay said: I generally let the board dictate whether I go for red or let them build up strikes. I totally for a moment thought you meant the "board" as this discussion board.
Rick OShay said: I generally let the board dictate whether I go for red or let them build up strikes.
Tiger Wong said: I don't get the complaints about Blade's black. I mean..... do you want it to cook your dinner too?its mostly just for him. It's great in longer battles if you only get 9-10 red and you only get 2 bloodlusts off. Or you exhaust most of the red on the field, and you're stuck on 7-8 Red AP and no way to either get another match or get a strike tile on the field. I like it. It's just not OP. It's far from "90% worthless".
Black absolutely needs another look. Fisk's Purple, at a cost of 8 ap, does
rank3: destroy up to 5 enemy strongest, generate 5 yellow
rank4: destroy 6, generate 5
rank5: destroy 6, generate 8
Very straight forward, nothing is conditional.
Blade's Black is a cost of 11 AP to destroy 4 AP, if you already have 7 red AP it will generate 4/5/6 red tiles. More expensive, less ap destruction, no guaranteed ap gain.
I think it could probably benefit from just being given the clause "this ability costs 1 ap less for each enemy special tile on the board, for a maximum of 5 tiles". This is probably everybody's 2nd least favourite clause (after "ends the turn") but I think it fits the flavour of the ability. At most, the ability is getting reduced to 6 - but it doesn't clear enemy tiles away, so you've still got to deal with whatever they have on the board - so it could be used to try and accelerate Blade's Red in the hopes of finishing the fight sooner rather than clearing off those enemy tiles.
Tiger Wong said: It's fine. Why do you guys want it to be OP so badly?