locked wrote: Boosts in PvP, expensive! Unless you have 30 of every boost dropped, better just find a more suitable match. ISO lost from skipping is much less than ISO lost from using boosts in vain. I do sometimes pick battles and retaliations that are too hard, but I'm just curious and irrationally stubborn.
kensterr wrote: Polares wrote: With the system we have now, I don't play as much as I would want. I play until I get to 600 or 700 depending on the rewards (I don't care for thr 4*, they are not good enough, at least for now) and then I shield and I stop playing. I don't see any incentive to keep playing. To get to 700+ points you have to play A LOT and be very lucky with retaliations, so it is not worth the effort. Just out of curiousity do you use boosts or do people in the top 30 usually use boosts? I'm contemplating on this cos I really want the IM covers.
Polares wrote: With the system we have now, I don't play as much as I would want. I play until I get to 600 or 700 depending on the rewards (I don't care for thr 4*, they are not good enough, at least for now) and then I shield and I stop playing. I don't see any incentive to keep playing. To get to 700+ points you have to play A LOT and be very lucky with retaliations, so it is not worth the effort.
kensterr wrote: Opponents around my level range have dropped to below 20 points for me, while those higher or harder are around 25... that's why I'm unsure if I should use boosts or not.
kensterr wrote: Just out of curiousity do you use boosts or do people in the top 30 usually use boosts? I'm contemplating on this cos I really want the IM covers.
Impulse wrote: gobstopper wrote: Pretty sure retreating to tank PvP was removed from the game The team you retreat with is no longer the one you defend with, but retreating counts as a loss and slightly lowers your MMR. Repeatedly retreating will do the trick eventually.
gobstopper wrote: Pretty sure retreating to tank PvP was removed from the game
ApolloAndy wrote: Oh, of course it's exploiting the game. I'm not even going to take some supposed moral high ground about it being necessary or somehow teaching the developers some grand lesson.
ApolloAndy wrote: If they don't want it in there, they should change it. Until then, it's not our job to figure out what is or isn't an "exploit." It's our job to use the tools laid out in front of us to get the best possible result. It's their job to figure out what tools to lay in front of us.