wereotter wrote: I like this, but honestly it sounds fun enough that I'd prefer it to be ongoing as opposed to a progression event.
AngelForge wrote: Not a bad idea, but I feel the luck factor gets even higher with that. In addition, some of the idea are totally luck based, like activate 1 and gain 100 life. So, I would be more for general settings like enraged and to happen it with a countdown timer rather than another gem only to crack by a landfall... And, of course, the ending time should rotate through the timezones this world offers. Regards!
ZW2007- wrote: Hey Brigby or JC, how bout chiming in? Is it at all possible something like this could ever happen? And let's start out loosely with a definition of possible, can the game as it is currently coded handle something like this with minor modifications? Enraged already exists, would it be possible to make that change mid-game?