For anyone preparing to fight the last node, here's the info I gathered in a few attempts - your creatures will probably be killed outright a few times through the fight:
Noxious Gearhulk
Mana Gains:
Black: +9
Red/Blue/Green: +5
White: +4
Ability: 3 loyalty, All construct creatures you control get +2/+2
Creatures: Skysovereign, Metalwork Colossus, Noxious Gearhulk, Demon of Dark Schemes, Multiform Wonder
Supports: Dynavolt Tower, Underhanded Designs, Midnight Oil
Spells: Eliminate the Competition, Lost Legacy (these seem to have a lower priority than the creatures or supports, as I only saw them cast when there were no other cards in its hand)
Creatures: Kujar Seedsculptor, Narnam Cobra, Wild Wanderer
Ability: 4 - summon 3 1/1 Thopter tokens
Creatures: Cataclysmic Gearhulk, Propeller Pioneer, Aerial Responder
Spells:
Supports: Consulate Surveillance, Authority Of The Consuls
5. Ruinous Gremlin
6. Torrential Gearhulk
7. Scrapheap Scrounger
9. Noxious Gearhulk
Spells: Eliminate the Competition, Lost Legacy
BlessedOne said: Is there any reason to keep playing Fateful Showdown once you achieve a score of 55? I managed to defeat all the bosses this go around and accumulated 56/55 points. The last award is a booster pack.Is there any consolation for getting the rest of the points in the event?