Puritas wrote: With respecs coming next patch it seems somewhat silly to hold on to a build that's hoping for future releases to make it viable
darkmagearcanis wrote: Anyone else notice that he goes really well with modern storm. I only mention this because of their connection in the comics. But seriously her red feeds his yellow. Her green will fuel his blue and black. Or hos yellow strike tiles will make her black more powerful. I do know that any strike tiles will work with her but I'm just going off of a comic stand point.
locked wrote: Where did you guys see the huge black damage anyway? Did I miss something? I read the OP's post, I read the lvl 1 and 2 abilities in game, not finding anything about lvl 5 huge damage or just high damage.
Skyedyne wrote: He also suffers greatly from the the 3* ailment of having a strong ability that's detrimental against your team. Why would I want to give the enemy team more ap at the cost of doing damage?
beezer37_84 wrote: Skyedyne wrote: He also suffers greatly from the the 3* ailment of having a strong ability that's detrimental against your team. Why would I want to give the enemy team more ap at the cost of doing damage? If it scales like a lot of us think it will then using it purely as a finishing move would be worth it with no drawback. And if used strategically 5ap is not that much. Especially if paired with an ap thief.
Skyedyne wrote: beezer37_84 wrote: Skyedyne wrote: He also suffers greatly from the the 3* ailment of having a strong ability that's detrimental against your team. Why would I want to give the enemy team more ap at the cost of doing damage? If it scales like a lot of us think it will then using it purely as a finishing move would be worth it with no drawback. And if used strategically 5ap is not that much. Especially if paired with an ap thief. I'm guessing that's where our views differ.
Skyedyne wrote: True, it may take the edge of, or even nullify the negative, if you have another character do AP steal, but why NEED another character to make another's negative not sting as much? That paired character with him can go in any other team comp that has no drawbacks and be just as helpful if not more.
Skyedyne wrote: In terms of finishing move, that's just begging for time allowed to get downed, and should only be relegated to tanks, like Hulk and IM40, who are mainly last man standing abilities.
Skyedyne wrote: I tend to view characters on a stand alone basis. If they can hold up on their own without having to rely on a second party, then they make the cut. By doing that, they bring much more benefit to the team, and less stress on mind and strategy about worrying when an appropriate time for ability fire is needed.
Skyedyne wrote: GSBW is naturally the exception to this rule, as her massive damage ability is not tied to her match tiles, and easily self sustaining by herself to get to that point.
Unity wrote: Better black panther cover? This one also has DD in it. http://www.pinterest.com/pin/429530883182148947/
Puritas wrote: I just realized that given the AI's love for environmental tile matching, 5Y black panther might be the best hero available on defense. and then, in the rampage of environmental strike tiles, only one man would be able to stand in his way - Daredevil whoa giant meta shift
Jathro wrote: But his yellow appears to be based off your own pool of environment tiles; not your opponent's. Unless of course at higher levels of yellow it affects both teams.