bken1234 wrote: The problem is a really good player can do insane things with commons and uncommons. I have a G2 deck that was undefeated in Gold without a single rare or mythic card.
Chavez303 wrote: So i've seen several threads on the problems with "tiering" already but has anyone given any thought to the idea of deck weighting? The idea is that cards would be valued and the total value of the cards summed and then decks could be bracketed that way. I understand that the idea of changing cards out between matches would be hard to work around but thats why i'm crowdsourcing this idea. Example: Mythic Cards = 10 points Rare Cards = 5 points Uncommon Cards = 3 points Common Cards = 1 point You could have brackets for various deck values. Clearly a bracket with 20-30 is not going to be laiden with mythics or rares like the 75-100 deck values. What i'm getting at is that I'm tired of going up against decks that are loaded with mythics and rares (hand to god, just faced a kiora deck made entirely of mythics) while i'm in a lower tier. Think of this as a way of introducing Pauper tournaments!
babar3355 wrote: Chavez303 wrote: So i've seen several threads on the problems with "tiering" already but has anyone given any thought to the idea of deck weighting? The idea is that cards would be valued and the total value of the cards summed and then decks could be bracketed that way. I understand that the idea of changing cards out between matches would be hard to work around but thats why i'm crowdsourcing this idea. Example: Mythic Cards = 10 points Rare Cards = 5 points Uncommon Cards = 3 points Common Cards = 1 point You could have brackets for various deck values. Clearly a bracket with 20-30 is not going to be laiden with mythics or rares like the 75-100 deck values. What i'm getting at is that I'm tired of going up against decks that are loaded with mythics and rares (hand to god, just faced a kiora deck made entirely of mythics) while i'm in a lower tier. Think of this as a way of introducing Pauper tournaments! Eh, I don't really think this system fixes the problem. It encourages people to not use their best cards to stay in a lower bracket. We already had people staying in gold tier forever to have less competition. I think D3 needs to A. Create more tiers. B. Split up the brackets (1000 players each)
Chavez303 wrote: babar3355 wrote: Eh, I don't really think this system fixes the problem. It encourages people to not use their best cards to stay in a lower bracket. We already had people staying in gold tier forever to have less competition. I think D3 needs to A. Create more tiers. B. Split up the brackets (1000 players each) On the contrary. I think this does exactly what's needed. Can someone stay in a lower bracket, sure? but they're going to be restricted in the level of cards they're going to be able to use. If someone can make a killer deck using only uncommons and commons, good for them. The nature of draws on the bonus packs makes its likely then that someone else will be able to as well. Make the rewards commensurate with the point value of the bracket with the upper levels getting better rewards. If its tougher to win, the prizes should be bigger. The goal is to eliminate people with ridiculous rare and mythic only decks from pummeling decks on a lower tier. It turns "slumming" into choosing what level you want to compete at. Its no different than paper MTG with Pauper, Standard, and Modern. Each has its benefits and challenges. As for being difficult from a coding standpoint, i dont see a real problem with it. A single additional field is all that would be needed to be added to card tables, this could also segway into getting us the functionality of being able to store decks configurations as well. A new table is really all thats needed.
babar3355 wrote: Eh, I don't really think this system fixes the problem. It encourages people to not use their best cards to stay in a lower bracket. We already had people staying in gold tier forever to have less competition. I think D3 needs to A. Create more tiers. B. Split up the brackets (1000 players each)