jozier wrote: Listen I get that members of the community are scared of Alliances, but until we know what an Alliance actually is in this game, posting threads to pre-emptively complain seems wasteful. For all we know, an Alliance will just highlight when an "Alliance member" is in one of your nodes. Chill, until we see what D3/Demiurge has in store.
soenottelling wrote: jozier wrote: Listen I get that members of the community are scared of Alliances, but until we know what an Alliance actually is in this game, posting threads to pre-emptively complain seems wasteful. For all we know, an Alliance will just highlight when an "Alliance member" is in one of your nodes. Chill, until we see what D3/Demiurge has in store. To play devil's advocate here: an ounce of prevention is worth a pound of cure.
aboudreau wrote: I'm not going to complain about features that aren't released, but I don't want to feel like I can't compete without joining an alliance. That would surely make me quit. Just don't have any friends that would be into this game.
Bugpop wrote: I'm wondering if it might be a way to enforce an agreement between two players, that one won't attack the other, or that groups wont attack people in their own group.
Bacon Pants wrote: I play a game called Jungle Heat on my iPhone. I am in a Clan, I think most of the people are Russian as I can't understand anything they type. Anyway, we compete in weekly tournaments and the top clans get diamonds (our ISO or HP) depending on their placement. The top competing clan members get the Diamonds divied(how is divie not a word?) up between them. Once in a clan you cannot attack clan members. I would like to believe that Alliances in MPQ would be similar to this set up. However, at the same time I wouldn't be surprised to see the devs implement the Alliance system and it be a colossal disaster.
Tannen wrote: Agreeing with Jozier. Need more information before raging about anything. Who knows, the implementation could be the most awesome thing since sliced bread. To be honest, as I'm playing on steam, I would simply like to see the same sort of sharing feature implented as already exists on the phone app. Literally, if that is the only thing that happens and you can share between your alliance-mates, I will be very happy. Cheers.
IceIX wrote: Gameplay - Victory Bonus! S.H.I.E.L.D. quartermasters are offering up to a 30 Iso bounty per battle an Agent completes victoriously in Versus Tournaments. o Each time an Agent skips a battle, this bonus is reduced by 10. o This bonus continues to reduce until it is -10 Iso per skip. o The bonus is Event-wide, not per node o The bonus resets every time a battle is completed (win or lose) - Iso-8 has always had varying properties that have changed over time. Recently combat boosts using Iso-8 as their base have been used in combat both against and for H.A.M.M.E.R. New technology has allowed certain boosts to be concentrated, essentially allowing them to stack. All stacking boosts do so additively, so two 20% boosts will act as a 40% boost. - The nature of Iso-8 and its effects on combat have also reduced the efficiency at which some boosts are created by the S.H.I.E.L.D. quartermasters. As a result, some boosts have been ‘retired’ from active service. What this means in practice is that those boosts are still available for Agent use but no further boosts can be gained through either missions or purchase. Similar stackable Boosts are intended to be procured by the quartermasters to replace them.- Alliances are now available for S.H.I.E.L.D. Agents to join. The Alliance system is brand new and as of current is fairly basic in scope. S.H.I.E.L.D. technologists, as well as Bruce Banner and Tony Stark are working to expand this functionality as time moves on and the battle against H.A.M.M.E.R. becomes more heated. o Agents may create an Alliance for others to join o Agents may view the roster of any other Agents in their Alliance o An option to search for Alliances is available for Agents to browse currently open Alliances - Bruce Banner’s research on the Gamma Bomb have paid off in an unexpected way. Using Iso-8 as its base, a new style of energy reactor has been created with Gamma Bomb technology. Anyone that is within range of these controlled environments when the reactor is active has found themselves able to alter the strength of their abilities, but at a cost to another one of their strengths. S.H.I.E.L.D. technologists have termed this phenomenon a “Power Shift”, although SHIELD Field Agents have taken to calling it a “Respec” o Power Shifting may only be done to a character that has 13/13 abilities o Using an ability comic (or paying the Hero Point cost) for the power desired, an Agent may choose to add a point to that power while reducing one of the other powers by one point. UI - Affirmation screens have been added to Versus Shield and cover pack purchases - Agents viewing other Agent's rosters will now see all available heroes sorted by their level Misc - If an Agent Versus name registration fails, the S.H.I.E.L.D. servers now suggest a valid name - Time is now handled by the S.H.I.E.L.D. server which should eliminate occurrences of Agents seeing some events end “early” due to their device’s system clock being set incorrectly Android Only - Implemented Google+ Cloud Saving. This can be found in the Options menu. - Agents are now able to gain Achievements for in-game actions. This functionality is basic in form and will be built upon in further iterations of the software. S.H.I.E.L.D. is also looking into the feasibility of bringing this incentive system to other Agent platforms as well. - Fixed an issue preventing some devices from detecting taps in-game (most notably the Dell Venue 7)
WiseG8 wrote: I guess one thing that we can hope for in Alliances is the ability of members to share resources. ie. sending certain members ISO.
walkyourpath wrote: WiseG8 wrote: I guess one thing that we can hope for in Alliances is the ability of members to share resources. ie. sending certain members ISO. Much more productive use of this thread here. What features do I want out of this? 1. Definitely ISO sharing sans Facebook, like WiseG8 said. 2. Alliance chat in app (pipe dream for launch of the feature, but I'm just spitballing here). 3. Trophy room for tournament wins/placements for all members of that alliance. 4. An Alliance Danger Room (ala Shield Training) just for sparring with your team-mates. ISO and bragging rights. 5. Team progression goals for tourneys. 6. Weekly vs. villains PvE (2-3 days max, 5 nodes max) difficulty to scale to each individual alliance member. Just some thoughts to prime the pump.