Etheus wrote: Kjempen wrote: All in this list are now champed also except for two. Missing 2 Punisher covers still. And Moon Knight is fully covered and levelled up to over 200. On my way to champ him since I didn't get Kate fully covered yet. But I also have 4* Blade near fully covered, and I must say his strike tiles are impressive, and nearly 2.500 damage each turn at level 150. I expect him to be devastating when champed. Any more recommendations? How about Star-Lord? Can he be used in place of IM40? I love the new Star Lord. I consider him a top tier 4* just based on his passive. His ability to accelerate all powers except black is huge. I have champion SS/OML and I will often use SL 5/5/3 as my third in SIM. I can often take out Rulks for only 10 red ap. I'm not sure how SL plays in the 4* only tier, but he's definitely a player in the 5* transition. SL cannot replace IM40. No one can do what IM40 does: turn 6 ap into 36 ap. SL's ap generation is random and cannot be relied upon. But SL accelerates differently. Let's compare using Iceman. IM40 needs 2 yellow matches + 2 more turns of countdown to deliver 12 blue ap, 9 green ap, and 3 purple ap. That's 1 build/punch a snow man and most of a whiteout in the time it took to make at least 4 matches. SL's passive drops the total cost for build/punch a snowman to 8 blue ap. This can be done in 3 matches. Recharge hasn't had time to resolve yet. So in some respects SL has an advantage over IM40. Now run them together with Iceman: Recharge @4Y ap = 12R, 12B, 9G, 3P B/P a snowman @4B ap = 2 stuns and 1 punch for 12B Now also consider that for 3 yellow matches, you could cast Recharge twice in the same turn...
Kjempen wrote: All in this list are now champed also except for two. Missing 2 Punisher covers still. And Moon Knight is fully covered and levelled up to over 200. On my way to champ him since I didn't get Kate fully covered yet. But I also have 4* Blade near fully covered, and I must say his strike tiles are impressive, and nearly 2.500 damage each turn at level 150. I expect him to be devastating when champed. Any more recommendations? How about Star-Lord? Can he be used in place of IM40?
Kjempen wrote: Etheus wrote: SL cannot replace IM40. No one can do what IM40 does: turn 6 ap into 36 ap. SL's ap generation is random and cannot be relied upon. But SL accelerates differently. Let's compare using Iceman. IM40 needs 2 yellow matches + 2 more turns of countdown to deliver 12 blue ap, 9 green ap, and 3 purple ap. That's 1 build/punch a snow man and most of a whiteout in the time it took to make at least 4 matches. SL's passive drops the total cost for build/punch a snowman to 8 blue ap. This can be done in 3 matches. Recharge hasn't had time to resolve yet. So in some respects SL has an advantage over IM40. Now run them together with Iceman: Recharge @4Y ap = 12R, 12B, 9G, 3P B/P a snowman @4B ap = 2 stuns and 1 punch for 12B Now also consider that for 3 yellow matches, you could cast Recharge twice in the same turn... Thanks! This has helped my decision. I will now take Star-Lord past level 200, and champ him if I can.
Etheus wrote: SL cannot replace IM40. No one can do what IM40 does: turn 6 ap into 36 ap. SL's ap generation is random and cannot be relied upon. But SL accelerates differently. Let's compare using Iceman. IM40 needs 2 yellow matches + 2 more turns of countdown to deliver 12 blue ap, 9 green ap, and 3 purple ap. That's 1 build/punch a snow man and most of a whiteout in the time it took to make at least 4 matches. SL's passive drops the total cost for build/punch a snowman to 8 blue ap. This can be done in 3 matches. Recharge hasn't had time to resolve yet. So in some respects SL has an advantage over IM40. Now run them together with Iceman: Recharge @4Y ap = 12R, 12B, 9G, 3P B/P a snowman @4B ap = 2 stuns and 1 punch for 12B Now also consider that for 3 yellow matches, you could cast Recharge twice in the same turn...