Crowl wrote: Mitchjewitz wrote: roberts_2 wrote: Black stole my purple Scarlett Witch a lot of times and can't use it until the end, black shakes board and put's enemy tiles out of match. Invisible Woman was my last match and i lose 10k health in a EASY fight because the black power of my Agent Venom. Useless char for me. So this was brought up before but be aware of your team. Any three chars don't just magically work together. Venom's black at one cover triggers at 12 AP so don't pick characters with powers more expensive than 12 AP. It is all very well talking about people not using certain characters with him, but the reality of scaling and boosted characters means that lots of people have the choice of using those characters or struggling even more on those nodes than they do without them. Luckily it will be quite some time before he could possibly be an essential in a heroic.
Mitchjewitz wrote: roberts_2 wrote: Black stole my purple Scarlett Witch a lot of times and can't use it until the end, black shakes board and put's enemy tiles out of match. Invisible Woman was my last match and i lose 10k health in a EASY fight because the black power of my Agent Venom. Useless char for me. So this was brought up before but be aware of your team. Any three chars don't just magically work together. Venom's black at one cover triggers at 12 AP so don't pick characters with powers more expensive than 12 AP.
roberts_2 wrote: Black stole my purple Scarlett Witch a lot of times and can't use it until the end, black shakes board and put's enemy tiles out of match. Invisible Woman was my last match and i lose 10k health in a EASY fight because the black power of my Agent Venom. Useless char for me.
jobob wrote: And, again, just spec him to 5... There aren't many powers that are 16 AP or more that players rely on.
vudu3 wrote: jobob wrote: And, again, just spec him to 5... There aren't many powers that are 16 AP or more that players rely on. OML needs 16 yellow (and 9 black) to transform and unleash Old Habits twice. You say there aren't many abilities that cost 16 AP that players rely on but that combination is one of the most common at advanced levels of play. You can argue that no one's going to use AV and OML together unless forced due to the color overlap but when forced to do so those players who rely on OML are going to be screwed.
GuntherBlobel wrote: Synergy teams that completely manage Alien Weakness (since so many people hate it): Finding teams that work with only one cover and not trigger Alien Weakness requires: 1) An active ability in each color 2) 12 AP costs or lower in each color There are 627 different 4*/3* playable character combinations in the game right now that fit that criteria. Scarlet Witch is only in 9 of them. She's boosted right now, so honestly, I think that's where so many complaints are coming from. 627 different 4*/3* playable teams are too many to list here. So, I'm just going to list some with cheap power synergy, since Alien Weakness haters will be constantly firing off powers to keep the symbiote at bay. Here are a few ideas. teams to pump out and improve special tiles (6 actives + 3 or 4 passives): | | #This looks awesome. I just need PunMAX. 4 passives. Strike tiles! | | #Nice! Arial Assault + Alien Weakness + Blind Spot. Attack tiles! | | #Invisible! Invisible! Invisible! I'm definitely trying this. Strike + Protect tiles! | | #BFFs + Venom | | | | | | #Playing this in Eight is Enough. It's fun even though its one of the weakest teams here. | | | | constantly heals with cheap powers (2 colors < 7 AP, another 2 colors < 10 AP, and the rest < 13 AP): | | #Easily the best of these. | | #2 healing powers. | | | | | |
SangFroid wrote: GuntherBlobel wrote: Synergy teams that completely manage Alien Weakness (since so many people hate it): Finding teams that work with only one cover and not trigger Alien Weakness requires: 1) An active ability in each color 2) 12 AP costs or lower in each color There are 627 different 4*/3* playable character combinations in the game right now that fit that criteria. Scarlet Witch is only in 9 of them. She's boosted right now, so honestly, I think that's where so many complaints are coming from. 627 different 4*/3* playable teams are too many to list here. So, I'm just going to list some with cheap power synergy, since Alien Weakness haters will be constantly firing off powers to keep the symbiote at bay. Here are a few ideas. teams to pump out and improve special tiles (6 actives + 3 or 4 passives): | | #This looks awesome. I just need PunMAX. 4 passives. Strike tiles! | | #Nice! Arial Assault + Alien Weakness + Blind Spot. Attack tiles! | | #Invisible! Invisible! Invisible! I'm definitely trying this. Strike + Protect tiles! | | #BFFs + Venom | | | | | | #Playing this in Eight is Enough. It's fun even though its one of the weakest teams here. | | | | constantly heals with cheap powers (2 colors < 7 AP, another 2 colors < 10 AP, and the rest < 13 AP): | | #Easily the best of these. | | #2 healing powers. | | | | | | Thank you for taking the time to actually look at the character and think up how he can be used! So sick of the previous "HE SUCKS!!!"...because "REASONS!!!" that was rampant in this thread.
notamutant wrote: ... Finding teams that work with only one cover and not trigger Alien Weakness requires: ... To be fair, 90% of his suggested teams included 3 stars, which are useless for anyone that will actually have AV fully covered anytime soon (outside of Charlie's Angels), or included Prox, who is also not that useful because of his tiny health pool outside of Charlie's Angels. They also don't take into account you can't make AV 5/5/5, so he would have to use a weaker version of AV on most of his teams. I don't think I would ever use any of the suggested teams. He put a lot of effort into this though, so I will give him that much credit.
Mitchjewitz wrote: notamutant wrote: ... Finding teams that work with only one cover and not trigger Alien Weakness requires: ... To be fair, 90% of his suggested teams included 3 stars, which are useless for anyone that will actually have AV fully covered anytime soon (outside of Charlie's Angels), or included Prox, who is also not that useful because of his tiny health pool outside of Charlie's Angels. They also don't take into account you can't make AV 5/5/5, so he would have to use a weaker version of AV on most of his teams. I don't think I would ever use any of the suggested teams. He put a lot of effort into this though, so I will give him that much credit. So he said from the beginning these are teams based on one black cover. His post is for the players who are not whales and probably 3* players that will have a lower covered venom for a while. I am curious to see how a maxed AV performs though. Any chance of a video analysis?
notamutant wrote: The annoying thing for me now is, even in my sandbox account, I can't test out level 270 4 stars in PvP anymore, because I only see 550 champion teams a lot of the time. I have to play through to a suitable PvE node that is good enough for testing to get an accurate idea both for PvP and PvE purposes.
Alkyoneus wrote: So i somehow ended up with 13 covers for this guy and he'll be champed eventually, but has anyone had any experience playing with him? He seems clunky but I doubt anyone besides the whaley whales know if he's truly bad. Anyone? Bueller?
Bigwillyg wrote: has the person responsible for agent venom been severely punished yet? the design of the powers, to me, makes him completely undesirable. I only have two covers but based on his specs he instills no desire to even try to figure him out.
Pylgrim wrote: I really don't have a problem with characters like this existing. They are skill and experience testers. It's ok to have characters like Iron Fist or Jean Grey, who are blatantly powerful from the very first information on their abilities. However, it's good that characters exist that require some time and experience to reveal themselves as usable, or even great. They provide moments of "discovery" which is one of the great things about games, which makes your mind grow a bit. I still cannot believe how hard I had to try to convince people that the Star Lord rework was great when first announced. Venom is probably not Star Lord level, but still good. Time will tell.