madwren wrote: Nice writeup. Though, minor quibble, there are 7 creatures, not 8 (Struggle, Shrine, Fury not being creatures).
Splizwarf wrote: madwren wrote: Nice writeup. Though, minor quibble, there are 7 creatures, not 8 (Struggle, Shrine, Fury not being creatures). They mentioned in the writeup that Shrine was dropped for another creature after that screenshot was taken.
wink wrote: I know that they are more expensive than Inner Struggle, and that is a major count against them in a deck this fast. But maybe it makes up for it by being more comprehensive? Mostly I worry about how Inner Struggle fails against Prevent Damage. Like I can see an Avacyn totally shutting down this deck and having no answer to it while it kills all your creatures and momentum.
wink wrote: Oh, right. I wasn't suggesting that you add in Smite on top of Struggle. Just wondering if it might be worth it to replace Struggle with Smite. It does look like you've come to the conclusion that it is situationally the right swap to make (like the beginning hours of qb)?
Reaganstorme wrote: Made the following swaps due to not having some of the cards: Lone Rider for Lantern Scout - fulfills the cheap life gain creature slot nicely. First strike and trample are valuable bonuses. Akoum Hellkite for Avaricious Dragon - a replacement flier with an occasionally useful triggered ability. Cheaper cost than AD too. Village Messenger for Shrine of the Forsaken Gods - not sure what yunnnn used for this replacement but VM is a cheap Hasted Menace that works well. All in all this has been a fun deck to try out. Thanks yunnnn.
yunnnn wrote: Those are all solid substitutions! Akoum Hellkite is probably the weakest one out of the bunch, since 6 power for 12 mana makes it a midrange creature that the deck doesn't really want. This deck really needs either fast weenies (for nahiri #1), or solid 8 power beaters (for nahiri #3). On a side note, this deck's #1 creature is probably Gisela (pay2win power creep, yes I know): 1. She has lifelink, which is great for QB nonstop runs. 2. 8 Power is the sweet spot for Nahiri #3 + UF combo. (10 power creatures cost way more, and typically will overkill the opponent by miles). 3. She's only... 12 mana... jesus come on.
Reaganstorme wrote: yunnnn wrote: Those are all solid substitutions! Akoum Hellkite is probably the weakest one out of the bunch, since 6 power for 12 mana makes it a midrange creature that the deck doesn't really want. This deck really needs either fast weenies (for nahiri #1), or solid 8 power beaters (for nahiri #3). On a side note, this deck's #1 creature is probably Gisela (pay2win power creep, yes I know): 1. She has lifelink, which is great for QB nonstop runs. 2. 8 Power is the sweet spot for Nahiri #3 + UF combo. (10 power creatures cost way more, and typically will overkill the opponent by miles). 3. She's only... 12 mana... jesus come on. I totally agree with you about Akoum Hellkite. I'm probably going to substitute it for something else. Any other suggestions? My only other 7+ power creatures are Odric, Breaker of Armies, Barage Tyrant, Sigarda, and Dust Stalker. Smaller and cheaper threats i was considering instead were Selfless Spirit, Runnaway Carriage, Breakneck Rider, and Spectral Shepard. All 10 or less mana. And as soon as i saw your list i knew that it was missing Gisela. She's just mean!