Venom Bomb PVE, specifically Venom
jtmagee
Posts: 158 Tile Toppler
I understand a bit why, but Venom's green does not hit nearly hard enough. Am I the only one having this issue? I understand the scaling down his damage, considering how quickly he can get his green based on the Symbiotes, but for a better challenge, it needs to fall in-between where it was in the first one and where it is now. Thanks!
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Comments
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I think you have forgotten to use your sarcasm font.0
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Wow. I wasn't expecting to see someone who wants the initial version of the "fun challenge" of Venom Bomb. Will you be posting that Carnage needs Symbiote Scythes back too?0
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Challenge? What? The challenge of the game is rarely, and never should be, beating the nodes. Its about beating the pve nodes four times before the day ends. Now THAT's hard.0
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Well if they buff the AI venom green can they also buff the player venom green? Please and thank you.0
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Seriously? You want the game to be harder?
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LooooooooooL 


OP, whats your roster/scaling look like for Story events? This seems spoken by someone who has never had to eat a 7-9,000 damage attack WITH board shake every two turns, regardless of that pesky "gathering AP" mechanic
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You need a different outlet to get your masochistic jollies...jtmagee wrote:I understand a bit why, but Venom's green does not hit nearly hard enough. Am I the only one having this issue? I understand the scaling down his damage, considering how quickly he can get his green based on the Symbiotes, but for a better challenge, it needs to fall in-between where it was in the first one and where it is now. Thanks!0 -
PVE is for ISO farming not challenging game play. If you want challenging game play see boss waves on Sunday especially the surrounding nodes that scale to level 450 and require a 2* character.0
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Dude, you are complaining about it being too easy???
Whatsamattayou???0 -
wirius wrote:Challenge? What? The challenge of the game is rarely, and never should be, beating the nodes. Its about beating the pve nodes four times before the day ends. Now THAT's hard.
That I don't agree with at all.0 -
But obviously the devs do, otherwise placement and progression rewards wouldn't require 4-7 clears per node.hodayathink wrote:wirius wrote:Challenge? What? The challenge of the game is rarely, and never should be, beating the nodes. Its about beating the pve nodes four times before the day ends. Now THAT's hard.
That I don't agree with at all.0 -
I'm aok with the neutered version when he gets 2 feeders and can hit me with green every other turn. wish they'd have neutered carnage as much. of course I forgot and went in with xpool who never got his black off. his yellow still hits ok, but he doesn't get free yellow ap.0
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