Puritas wrote: so spend some time tanking
wirius wrote: Really? So you've been doing so awesome, you got put into a bracket that you can't beat this ONE time? Someone has to be on the bottom. Someone ALWAYS does. Its your turn. Then your MMR will get reduced, and you'll be back to a more competitive place next tourney. I'm sorry, its a game of thousands of people, and they've designed it to try to give everyone their time in the sun. That means everyone's going to have to spend some time in the shade as well. My advice is relax, cool off, and try next tourney.
MarvelMan wrote: wirius wrote: Really? So you've been doing so awesome, you got put into a bracket that you can't beat this ONE time? Someone has to be on the bottom. Someone ALWAYS does. Its your turn. Then your MMR will get reduced, and you'll be back to a more competitive place next tourney. I'm sorry, its a game of thousands of people, and they've designed it to try to give everyone their time in the sun. That means everyone's going to have to spend some time in the shade as well. My advice is relax, cool off, and try next tourney. You terribly misunderstand the problem. The way MMR/brackets is currently working there are a lot of people with pretty **** rosters earning the top rewards. The rewards are tiered so that the mid levels are 2* rewards, which is where someone with a 1* roster should be competing to get. Someone without 2* chars shouldnt be winning the 4* at slot #1. Should they have a chance, with a TON of work, at getting a top slot? Undeniably yes. But recently the top 10s of most brackets have been comprised almost exclusively of those low players: that is just BROKEN.
Mashtatoe wrote: Brackets like this make it possible so everyone has a slime chance but still a chance at snatching a good prize.
hibikir wrote: If anything, what we could have is a corrected MMR that takes into account how different tournaments can be. For instance, a few weeks ago I was wrecking people in the wolverine tournament, because my highest level character is a Patch, so with the boosts, my MMR completely misrepresented my real power level. Then we have Double Shot, where my 18 level IM40 is well below the average for players of the MMR level that I reached after those tournaments that were focused heavily on my best characters. So I just don't think it makes any sense to have a matchup system that makes it very easy to reach 750 points one week, while the next week I can't reach 200.
aboudreau wrote: I think they need to do away with MMR altogether. They should run parallel events with different min/max team requirements and different prizes. You should only be able to enter one event in a given set. Also It should be that you can enter any bracket you want, but your team should be limited to what the requirements of the tourney state. That way, If I want to try out some new covers, that I haven't really leveled I can go and play in the easy bracket with team of lvl 20's and still have fun, but my good covers would be locked out. I'm sure there are reasons why this is difficult to implement, but I know I would LOVE that change.
Phantron wrote: It's not an issue of MMR.....There's no reason for the MMR to take account of the featured hero because that's supposed to be transient......You don't get punished for having an espcially high featured hero, so why should you get rewarded for having an especially low hero?