babar3355 wrote: I agree with much of what Shteev has said, mainly that I incorrectly was productive at work and took care of my child when I should have been grinding. But let me throw some suggestions out that could have made the event much more fun. 1. Have each Coalition fighting their own version of Avacyn... This seems really obvious to me. 2. Make it a race to who can take down Avacyn the quickest. (This is how coalitions are ranked) 3. Make Avacyn challenging but feasible by most guilds over time, and add an exclusive card as the prize (ie Westvale Abbey, Avacyn, or Startled Awake)... probably the Abbey as I doubt you want everyone having the mythics. 4. Don't make repeatable goals for each battle that are mutually exclusive. It's fine to make them non-repeatable and mutually exclusive. 5. Explain the event in at least some detail before the event starts. I appreciate you guys trying, but this was a pretty big letdown. Did the community just shock you with their vigor, or did you mean for the event to take 21 hours?
babar3355 wrote: 2. Make it a race to who can take down Avacyn the quickest. (This is how coalitions are ranked)
Rootbreaker wrote: I think it would have been fine if they had explained how it worked in detail, but all we got were screenshots, the in-game UI, and a list of secondary objectives that turned out to be visible before we had to choose anything. Some things that should have been made clear before the event started -The event will end when Avacyn's HP gets to 0% -Each of the five nodes works like a Nodes of Power node, in that it starts with 3 attempts, and the attempts start recharging after you've used your first one in each node. They're different in that the planeswalker you choose is not locked in. You can use any planeswalker you want. -Each enemy has repeatable objectives that you can get every time you fight them. -After you beat an enemy, you can fight the next one in that node (assuming you have attempts left) and beating the third enemy brings you back to the first one. The UI checking off the objectives makes me think that maybe the 3rd point is a bug, but if not, it's definitely a terrible, misleading UI choice.
So, has everyone given up after hitting progression, leaving only the top teams to finish this event? Seems like Avacyn's health has barely moved today.