jackvett wrote: If the devs acknowledged over the past two weeks that not only are infinite loops not intended, but are the next target for changes....can we get some input as to why we're having nodes-style events still? Harness the storm + drownyard temple means you can't blow up the storm with anything short of multiple stacked support removal. I've had to force-quit infinite loops twice out of eight games in silver tier (one green, one red). Why punish us further for playing the game before this has been patched?
Pqmtg- wrote: jackvett wrote: If the devs acknowledged over the past two weeks that not only are infinite loops not intended, but are the next target for changes....can we get some input as to why we're having nodes-style events still? Harness the storm + drownyard temple means you can't blow up the storm with anything short of multiple stacked support removal. I've had to force-quit infinite loops twice out of eight games in silver tier (one green, one red). Why punish us further for playing the game before this has been patched? You seem to be suggesting events be put on hold till patches are implemented. Perhaps you should just abstain from the events? The one punishing you for playing the game is yourself. What's the difference between not having an event and you sitting it out? Some of us like to play the events. Besides, your description of storm + temple isn't even infinite.