"David wrote: Moore"]11:55 AM PDT Hi, Just want to note that the event being affected is being taken into consideration as the team work on the fix and getting the game back up as quickly as possible. Unfortunately, it does look like some further fixes and testing need to be done to ensure everything is working properly and to avoid any additional issues going forward. The estimate right now is another 2 hours until the servers are brought back online (more time may be required, but hopefully not). Thanks for hanging in there with us.
Chavez303 wrote: I hope this update is to fix Runaway Carriage. I just blocked it with a 12/12 Veteran WarLeader with first strike and vigilance. Didn't do anything to it. Looks like its even more broken now.
Plastic wrote: Chavez303 wrote: I hope this update is to fix Runaway Carriage. I just blocked it with a 12/12 Veteran WarLeader with first strike and vigilance. Didn't do anything to it. Looks like its even more broken now. JC said this will happen in a future update. Today was most likely a hiccup of some sort.
Pqmtg- wrote: You should have pushed event back a day. Having to play in the middle of the night to maximise chances in the event was bad enough. Leaving the event start time as a question mark in the middle of the night was ridiculous. Setting the event start time is your prerogative. As is setting the rule that prizes go to the first one in with a tied top score. But you can't make it a race and not tell people when the race starts!