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MtGPQ General Discussion
Awaken summon elemental mana costs
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Morphis
Posts:
975
Critical Contributor
June 2016
edited June 2016
in
MtGPQ General Discussion
I was trying Lilian's reanimator while I wait for better version once I open my pcks(hopefully).
One card ended up being so much better than I thought: ruinous path.
I thought it was very efficient but sometimes could end being slow because of half charge.
On average good.
I was wrong
The awaken effect comes into play so many times Ina a control deck like this one.
In the end it really fits the deck and performs greatly.
So I figured: maybe other awaken are this good, I underestimated the whole thing.
But.... No. Other awaken effects are so much more expensive and for less benefit.
So the question is: why?
How comes a card that is already extremely efficient in itself(5 mana non conditional removal? Sign me up) has the best summon elemental awaken attached to it?(11 mana awaken: summon 6 tokens)
Or I should say... Why other awaken effects have so much higher mana cost?
Some examples:
Boiling Earth
16 mana, 4 tokens
Clutch of Currents
12 mana, 3 tokens
Coastal Discovery
12 mana, 4 tokens
Earthen Arms
16 mana, 4 tokens
There are many others...
I can understand some being a little better caus of color/base effect(even if still: ruinous path base effect is great), card rarity or design choice...
But here the difference is between good and "no way anyone will ever use this".
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Plastic
Posts:
762
Critical Contributor
June 2016
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Things like this make me feel like the game is rushed, poorly tested and seemingly in alpha phase still. If it's just JC testing these things then I can understand, I guess. If not, then they need to get this stuff wrapped up better.
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span_argoman
Posts:
751
Critical Contributor
June 2016
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JC has mentioned this in the forums before. Awaken elemental costs are based on rarity:
Common - 4 mana/elemental
Uncommon - 3 mana/elemental
Rare - 2 mana/elemental
The only thing that changes is the number of elementals for each Awaken spell.
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Sinslayer5
Posts:
45
June 2016
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The rarity differential makes sense - the question is more a matter of cost versus benefit. I understand wanting to separate the value of certain cards with the mechanic, but at such a wide margin...
Also an extremely useful Awaken spell in a control deck? Rush of Ice.
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