**** Drax (The Destroyer) ****

Drax (The Destroyer) 
4 Star Rarity (Legendary) Wiki Link
At Max Level: HP: 17288 Tile Damage: 12/65/11/74/13/86/4.0x
AP
Drax charges headlong into the battle, viciously destroying anything in sight but leaving his allies high and dry. Removes up to 1 random friendly countdown tile. Deals 1084 damage to the enemy, plus 787 damage for each tile removed.
Level Upgrades
Secret Weapon - 8
AP
Drax hides around the corner as his team’s ace in the hole, waiting to spring a vicious attack when he sees the signal. Places a 3-turn Countdown tile on the board and ends the turn. If this tile is on the board when an ally fires a power, remove it and deal 1269 damage to the target enemy.
Level Upgrades
Slice & Dice - 8
AP
Drax pulls out a pair of razor-sharp knives and slices away at his enemy with ferocious speed and intensity. Deals 491 damage to the target or 982 damage if the target has more then 90% of their total health.
Level Upgrades

4 Star Rarity (Legendary) Wiki Link
At Max Level: HP: 17288 Tile Damage: 12/65/11/74/13/86/4.0x

Drax charges headlong into the battle, viciously destroying anything in sight but leaving his allies high and dry. Removes up to 1 random friendly countdown tile. Deals 1084 damage to the enemy, plus 787 damage for each tile removed.
Level Upgrades
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Level 2: Deals 1471 damage plus 833 extra damage for up to 1 tile.
Level 3: Deals 1766 damage plus 880 extra damage for up to 2 tiles.
Level 4: Deals 2448 damage plus 972 extra damage for up to 2 tiles.
Level 5: Deals 3579 damage plus 1111 extra damage for up to 3 tiles.
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Level 3: Deals 3439 damage plus 1713 extra damage for up to 2 tiles.
Level 4: Deals 4767 damage plus 1894 extra damage for up to 2 tiles.
Level 5: Deals 6971 damage plus 2164 extra damage for up to 3 tiles.
Secret Weapon - 8

Drax hides around the corner as his team’s ace in the hole, waiting to spring a vicious attack when he sees the signal. Places a 3-turn Countdown tile on the board and ends the turn. If this tile is on the board when an ally fires a power, remove it and deal 1269 damage to the target enemy.
Level Upgrades
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Level 2: Place a 3-turn countdown tile on the board, if ally fires a power, remove countdown tile and deal 1630 damage to target enemy.
Level 3: Place a 3-turn countdown tile on the board, if ally fires a power, remove countdown tile and deal 2001 damage to target enemy.
Level 4: Place a 3-turn countdown tile on the board, if ally fires a power, remove countdown tile and deal 2658 damage to target enemy.
Level 5: Place a 3-turn countdown tile on the board, if ally fires a power, remove countdown tile and deal 3890 damage to target enemy.
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Level 3: Place a 3-turn countdown tile on the board, if ally fires a power, remove countdown tile and deal 3897 damage to target enemy.
Level 4: Place a 3-turn countdown tile on the board, if ally fires a power, remove countdown tile and deal 5179 damage to target enemy.
Level 5: Place a 3-turn countdown tile on the board, if ally fires a power, remove countdown tile and deal 7578 damage to target enemy.
Slice & Dice - 8

Drax pulls out a pair of razor-sharp knives and slices away at his enemy with ferocious speed and intensity. Deals 491 damage to the target or 982 damage if the target has more then 90% of their total health.
Level Upgrades
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Level 2: Deals 686 damage or 1371 damage if target has more then 90% of their total health.
Level 3: Deals 880 damage or 1760 damage if target has more then 90% of their total health.
Level 4: Deals 1269 damage or 2538 damage if target has more then 90% of their total health.
Level 5: Deals 2057 damage or 4113 damage if target has more then 90% of their total health.
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Level 3: Deals 1714 damage or 3427 damage if target has more then 90% of their total health.
Level 4: Deals 2471 damage or 4942 damage if target has more then 90% of their total health.
Level 5: Deals 4004 damage or 8009 damage if target has more then 90% of their total health.
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Comments
What does this character bring to the 4* stable? Re-iterations of familiar mechanics, duplicate colour scheme to a useful existing 4* (as opposed to a new Black/Blue/Yellow 4* which would at least fill the gap left by Mr Not-So-Fantastic) - I think that they're beginning to scrape the bottom of the barrel here...
He'll also play well with Star-Lord and others from that galaxy.
This makes sense, and is prob why the color scheme is a dupe of xfdp to somewhat reduce its usefulness.
Doctor Strange movie is coming up, it feels kinda lame to have him as a 4* rather than a 5* though.
Quake and XFW are the main combo characters for that power, now.
EDIT: Replaced *new unknown* with Drax (
Where else are you going to spend the copious amounts of ISO the game provides?