Queso wrote: The only thing (I think) I know is that defender/reach creatures seem to always go in the front (bottom) slot. After that... no idea. Definitely have had the OP's problem of creatures randomly dying due to equipment switching to a different character.
madsalad wrote: The only thing I've seen about a creature "randomly" dying due to an equipment switching would be when a support gets destroyed and the creature's health goes below zero once the support is removed. For instance, a support that gives a dood +3/+3 and that dude has taken some damage and he is a 4/1. Once that support gets destroyed, the creature dies because he is no longer buffed. This also happens if you have a support that buffs the dood in the first slot and then someone new take the first slot and moves the original guy up. If he was under the threshold, he dies.
TheLivingNick wrote: I just lost a battle because of this. Was barely alive, but so was the opponent. Had exactly enough damage on the table to kill her, that is until the new creature played took the first slot, placing the +3/+3 boost on a now-disabled creature, leaving the enemy alive to kill me on her turn with her 7/7 flyer. This NEEDS to either get fixed or at least explained. EDIT: To add to the confusion, the creature who took the first slot was a Llanowar Empath, who doesn't have Defend or Vigilance, and if fact has no traits at all, just an ability that adds 3 mana to the next creature in the queue.
madsalad wrote: TheLivingNick wrote: I just lost a battle because of this. Was barely alive, but so was the opponent. Had exactly enough damage on the table to kill her, that is until the new creature played took the first slot, placing the +3/+3 boost on a now-disabled creature, leaving the enemy alive to kill me on her turn with her 7/7 flyer. This NEEDS to either get fixed or at least explained. EDIT: To add to the confusion, the creature who took the first slot was a Llanowar Empath, who doesn't have Defend or Vigilance, and if fact has no traits at all, just an ability that adds 3 mana to the next creature in the queue. Honestly, we would need more information regarding the board status, what other critters you had, who had been your first place prior to this, etc... I believe the Empath is a 2/2, right? If your first slot prior to that was a vanilla 1/1, then the Empath would take first position because it is a vanilla 2/2. From what I can understand... If all of your dudes are vanilla, the dude with the highest toughness moves to first position (but it may be power. or it may be his coolness level or midiclorians. I'm not sure). If you have vanilla dudes, and you play someone with defend, the defender moves to first position. If you have a vanilla dudes and play someone with Vigilance, the Vigilance dude moves to first position. If you have a vanilla dude and a Vigilance dude, and play a defender, I believe the Defender takes first position over the Vigilance dude, despite the fact that they have similar ability in regard to blocking. (I'm not 100% on this one). I believe folks with Reach take the first position over a Defender or Vigilance. So, I guess Reach > Defender > Vigilance ? I'm not sure if Flying, Renowned, First Strike, Haste, Double Strike, Death Touch, fall into any categories that put them in first position over the above listed powers.
madsalad wrote: So, I guess Reach > Defender > Vigilance ?