udonomefoo wrote: I'd get a group of 8-10 of your best 3's up to 120 and then take the best 3 up to 166. I don't have the numbers handy, but for the cost of taking one character from 120 to 166 I think you can take 4-5 of them from 95-120.
AsgardOdino87 wrote: I have 65 roster spot, all 40 3* and all 14 2* (yes, SpiderBag too ), iron man 1* and the rest are 4 stars. Only my 2* are at max level with the right covers (not SpiderBag) I'm trying to level all my 3* to level 95 (with right covers) and the 4* to level 96. Then the next step will be to level 3* to max level 166. It's a good progression or should I level 3 3* to level 166 first and then level the others? For PVE and PVP scaling it's better the first choice? Thanks for your advice
Roswulf wrote: A secondary downside is that if you win a 5*, you'll either have to sell it or rethink your whole progression
puppychow wrote: udonomefoo wrote: I'd get a group of 8-10 of your best 3's up to 120 and then take the best 3 up to 166. I don't have the numbers handy, but for the cost of taking one character from 120 to 166 I think you can take 4-5 of them from 95-120. I second this suggestion. You're much better off having a core of 120s than 2 or 3 166s. For pve scaling, 120s even buffed would still allow you to use 2*. If your roster has much high levels on one end compared to the middle, your 2s may not be as effective in pve nodes.
I'm transitioning from 2-3* myself and was wondering if I could get advice in this thread here
Sundance2112 wrote: I'm transitioning from 2-3* myself and was wondering if I could get advice in this thread here SunCrusher, I would go with what people have been saying here so far. Lvl 104 3* has same match damage as Lvl 94 2* (except for TeamUp AP), so it's like having a broader selection of the "same" characters. I prefer 106 for same TeamUp dmg so order sets tanking on those tiles. Obviously not a big deal either way. According to devs, the PvE scaling looks at the average of the 3 highest characters you could bring into a fight (including boosting). Typically 94 boosts to 150, 106->162 (there are varying levels of boosts, but that's the biggest typical boost). So if you have the boosted folks (or even just 3 boosted 2* characters), all the rest at 104/106 won't make any difference, except for more choices for team selection. One comment I'll make about leveling a 3* (or 2 3*s) for PvP use: if they aren't boosted that week, they won't hurt your scaling since boosted lvl 94 2*s are 150 anyway, which will set your PvE scaling. But if they are boosted, then you'll have some issues or you'll need to use only your high-leveled, boosted characters for that event. Probably the best thing is to target 104/106 for your 3*s, and pick 1 or 2 for PvP if you care and level them up when your covers are ready (cage & IF ?). Once in a while they will tweak your PvE scaling, but it's probably worth it for the increased rewards you could get from PvP (as others have posted). The added bonus is that PvP takes a lot less time than t50 PvE.
SunCrusher wrote: Edit: If by chance 4*s are boosted, do you know how far do they boost to? I have X-Force and Invisible Woman at Level 70 with zero ISO invested because I didn't want to accidentally shoot myself in the foot.