Green83 wrote: Sorry to hijack your thread for my question, but it was related to the fine tuning of abilities. Let's say my OBW and 2Storm have the same power on blue. How is decided who gets the icon and does the damage, asking this to try and make sure its always OBW for the Espionage proc. I would try to plan ahead for certain tanks, keep them around the same level where possible though to not inflate the scaling too much. But I do love playing the game before playing the game as mentioned in the post above.
FAQs: What level should I level character X to? It might seem obvious to just level all your characters to 166, but leveling takes an intense amount of iso, and it turns out that you can still reap most of the benefits out of a character while spending a fraction of the iso, as leveling someone to 135 takes 60% of the iso needed to max someone out, and makes that character 80% as effective as its maxed counterpart, which is generally good enough for PvE and when the character is boosted for PvP. Here are some numbers that I recommend leveling 3* characters to (4*s are more complicated and I'll add that later maybe). 166 - The obvious one, level all your guys that you will constantly use in PvP / PvE. For when you want your character to be a strong PvP defensive deterrent and usable in a PvE B team even when not boosted - 137 - This gets your character above level 200 when major boosted in a PvP (which is a big defensive deterrent), and allows that character to tank for your 166 characters when it is minor boosted in a PvE. Level your guys that you use only when boosted that you DO want tanking for other characters (She-Hulk, etc) when they are featured. 135 - This gets your character above level 200 when major boosted in a PvP (which is a big defensive deterrent), and allows OTHER 166 characters to tank for your character when it is minor boosted in a PvE. Level your guys that you use only when boosted that you do NOT want tanking for other characters (squishies like Mohawk, etc) when they are featured. For when you want your character to be an okay defensive deterrent in PvP. 118 - This gets your character to 178 when featured in a PvP, which is when they tank for a level 270 4*. This is important for say the Daredevil tournament, as it makes opposing X-Forces surgical strike hit purple, which is a terrible color to use. 114 - Doesn't tank for a 270 4*. 112 - This gets your character to 168 when featured in a PvP, which allows them to tank for your other 166 3*s. 110 - 165 boosted, so doesn't tank for your other 3*s.