Jamie Madrox wrote: Super-Skrull would be to be a 4*. He can take any member of the FF on his own and they usually barely beat him.
Pylgrim wrote: I like the yellow and green but the red is too convoluted and AoE stun for up to 3 turns is massively OP even with the conditions. I propose:Shocking Reveal 10 After manipulating the circumstances in his favour from the inside, Super-Skrull reveals his true identity, stunning the enemies for 1 turn. Super-Skrull takes advantage of the confusion to strike with all his might, placing a critical tile on a basic tile of your choice. Level 2: Also heals (true) 25% of his maximum hp. Level 3: Creates 2 critical tiles. Level 4: Heals 40%. Can place critical tiles on top of any type of tile. Level 5: Stuns for 2 turns. Creates 3 critical tiles.