Phantron wrote: Enemies 139-191 Started 3rd run before I decided this was crazy talk and quit instead (I encountered the bug and figure if I beat it twice I get my tokens!). Team was LCap, Hulk, and Loki and they still all have about half health. Probably could've done another run but wave 4 would get iffy, depending on how quickly the Kishus are handled and whether I fell asleep and forgot when Wolverine's coming in.
Gongz wrote: 1) Reached 4th wave of 3rd run 2) 166 5/5/3 Falcon, 166 5/3/5 BP, 85 3/5/5 Falcon 3 Enemies are lvl 101-139
atomzed wrote: Gongz wrote: 1) Reached 4th wave of 3rd run 2) 166 5/5/3 Falcon, 166 5/3/5 BP, 85 3/5/5 Falcon 3 Enemies are lvl 101-139 2 falcons?
Phantron wrote: I think I just finished an entire run without taking any damage. Of course got lucky on the Kishu since if you get Caltrops early there's nothing you can do about it, but as long as you remember (or maybe write down) when Wolverine jumps in, Captain America can pretty much win against an arbitary large number of those same mix guys. I think I'll sub in Blade for Loki instead since in my games Wolverine is too high to take an Adamantium Slash so there's no point to try to steal AP from him from his matches. You have to be very methodical on the Taisatsus to ensure you stun them first before killing them unless you already put down a lot of Peacemakers ahead of time. I imagine with Blade you can just pop out 3 or 8 Nightstalkers and your opponent will never have red AP until Wolverine comes (changing the highest match to green) and you can just throw out 5 Star Spangled Avengers at once from all the red AP you're stealing. I'm thinking I'll have to keep Blade as 5/3/5 for survival mode if this is going to be a persistent thing, because 5 in black really matters fighting against goons as it is indeed relevent to drain all their AP, not because goons are dangerous by themselves but that you can't have goons sit on 30 red AP and then have Wolverine jump in.
Afrocigar wrote: KEEP IT!!! I like this mode. I didn't think it was a bug. You guys may have stumbled on something really good. Maybe you could add progression rewards tied to how many waves you can complete before you die? I say good job on this. It's more of a EUREKA moment than an OH SH!T