M C K wrote: Who gives a rip about boosts? Nobody's spending HP on boosts. Right? Right?
Phantron wrote: Well, this game clearly has nothing in terms of purely cosmetic so all 'value' is going to be something valuable toward winning.
SunCrusher wrote: Ice once said that he/they hoped to be doing fewer nerfs and not more. I guess that didn't work out too well.
atomzed wrote: Suncrusher, I empathize with your points. The amount i spent would be near to the price of an console. So I understand how you feel about spending the money. I still find the money worth it though bec it provide great entertainment value for me. SunCrusher wrote: Ice once said that he/they hoped to be doing fewer nerfs and not more. I guess that didn't work out too well. If you have been surfing the forums, you would know that the nerf to cmag has been talked about for months. Months. In fact I have postponed levelling him for 2 months bec I know that he would be changed. If you are talking about Ldaken I can understand since it's quite sudden, but there's no excuse for cmag actually.....
SunCrusher wrote: Were the changes not beta-ed thoroughly enough? Were the devs somehow unaware of what was going on in the upper tiers of PvP where people were having problems? Etc. In regards to Mags going blue instead of keeping purple, why THAT particular change? Was Psylocke not getting enough love? Is Loki next in his board-shuffling ability? Etc.
Phantron wrote: I don't think there's anything particularly awesome about Hearthstone's gameplay or the overall monetization model, but an Arena mode would be pretty interesting addition.
homeinvasion wrote: On the converse side, I'm a whale, I am successful in life, sorry $300 on a Saturday night is still only 10% of a night out on the town full of cocaine. I spent $3,000 very early, but really wish I hadn't. Not because of the monetary value but because of the business model. I will try to explain. With MPQ when you drop a large amount of money the only real thing is 42 packs. Which I bought masses and masses of. Even to me iso-8 is a massive rip off, like $100 for half of one max character, no thanks. All those 42 packs then got me a whole ton of covers, I think I have 18 max cover 3* and all the 4* covers (basically covers for everyone bar Cmags, cap Marvel and deadpool, oh I missed beast but meh). The reason it was a bad investment is I basically removed my reason to play. Say there is an event with Patch as the reward, I look at my roster and say well I have him twice with max covers, there is no reason to play this event. The next event is LDaken, oh I have him max cover there is no reason to play. I''m sort of stuck running lightning rounds and PVE which is impossible being Australian, purely for iso to level all these covers. Seriously even if they tripled the amount of iso I wouldn't buy it. But if I did, again it would remove the reason to play. Say I was Bill Gates rich and I can inject an unlimited amount of money to the point I have all characters in triplicate, max level unlimited shields and health packs, there is a massive diminishing return on investment. The more money you spend, the less game there is to enjoy. I kind of wish I could go back spend $100 on roster slots, maybe 1 X 42 pack to get started and then knew what I was getting in to. As is I paid money to NOT play the game.