I am Zero wrote: I doubt this would work all that often. In PvP matches, the AI will not hold off using Rag's green power so that it can generate 30 greens (or 12 for that matter) for Storm to clear the board.
someguy wrote: If C. Storm's squishy self weren't so easy to one-shot, this would be a problem worth looking at. There are many other issues that should take priority over this.
Moon 17 wrote: Some of the more dangerous abilities in the game are the ones that add tiles, and the cheaper they are the more of a problem they are. Thor is at the top of the heap in 2* because he can make 5 yellow tiles and smack your face for only 6 red (and he has a relatively deep hit point pool). Rag is just a faster, beefier version of that problem. Saying that Storm's ability to capitalize on Rag's 2 ap tile generator is the problem is silly. Anyone who can easily take advantage of a million cheap green ap is going to pair well with Rag. That doesn't mean we should nerf every good green ability in the game.