PVE Scaling Question
Comments
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gobstopper wrote:The answer is to make PvE actually mean PvE and not PvP with goons. That means they'll mainly only have to fine-tune progression rewards and it takes the pressure off players. In turn, they'll have more time for more important things, i.e. character balance, actual new and interesting content, anti-cheat, bug fixes.0
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You know what ? It would be so nice if Nick Fury was helpful on this crazy scaling.
He's not !0
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