Phantron wrote: The iso is irrelevent because it's designed to average out to be around 105 so if you don't get the covers you'd either get 140 iso more often or they could replace it with a 250 iso.
Phantron wrote: I remember Yelena + 2 Muscles was absolutely brutal, because it's pretty much any Threaten = game over and you don't have the right skills to destroy the CD tiles at all at that point.
yogi_ wrote: Continuing on my roll of thoughts about things. Devs, cut back an avenue of 2* cover availability. They are now almost too easy to get from here, there and everywhere and only makes the long crawl to get enough covers for 3* characters even more apparent. And work out what to do about the 1*s availability. They fall like rain and really it's a waste of time for any outside of the early first time player. Heck, put more in the prolouge if you need but you need to cut them back somewhere too. Thankyou.
Jkells wrote: yogi_ wrote: Continuing on my roll of thoughts about things. Devs, cut back an avenue of 2* cover availability. They are now almost too easy to get from here, there and everywhere and only makes the long crawl to get enough covers for 3* characters even more apparent. And work out what to do about the 1*s availability. They fall like rain and really it's a waste of time for any outside of the early first time player. Heck, put more in the prolouge if you need but you need to cut them back somewhere too. Thankyou. But.... why? You're not giving any reasons as to WHY they need to cut back on giving 2* covers out.
kermitk50 wrote: Jkells wrote: yogi_ wrote: Continuing on my roll of thoughts about things. Devs, cut back an avenue of 2* cover availability. They are now almost too easy to get from here, there and everywhere and only makes the long crawl to get enough covers for 3* characters even more apparent. And work out what to do about the 1*s availability. They fall like rain and really it's a waste of time for any outside of the early first time player. Heck, put more in the prolouge if you need but you need to cut them back somewhere too. Thankyou. But.... why? You're not giving any reasons as to WHY they need to cut back on giving 2* covers out. Its a pretty easy logical jump - the "Why" is because the 1*->2* transition is too fast. It is become so fast that there is little reason to even have a full 1* stage, you can just start jumping into building 2* characters before you even have a single maxed 1*. Let people work a bit more to earn the covers (not too much, just a bit), give real value to characters an make the rewards worth something. Its the opposite problem they have right now with the 2*->3* transition. I agree with the OP, but I dont think it needs a major overhaul, just a slight tuning down.
kermitk50 wrote: I agree with the OP, but I dont think it needs a major overhaul, just a slight tuning down.
emaker27 wrote: kermitk50 wrote: I agree with the OP, but I dont think it needs a major overhaul, just a slight tuning down. No please... A 'slight' change for this game is like them taking a battle axe to shave your face. "Oh, you think Spidey and Rags are overpowered? Here you go... now they suck"