Linkster79 wrote: So after all the feedback given about the alliance reward structure and the biggest gripe being it does not matter if you finish 2nd or 50th all the devs can come up with is it now doesnt matter if you finish 3rd or 50th? Do they have Ray Charles reading these boards?
MonkeySlut wrote: Just cut the size of alliances to a max of 10 per alliance cap, would make this more fair, or but the 10+ alliances in a different division with slightly better prizes. I am in an alliance of 5 people and I am just hoping for top 2,500 every time.
Psykopathic wrote: MonkeySlut wrote: Just cut the size of alliances to a max of 10 per alliance cap, would make this more fair, or but the 10+ alliances in a different division with slightly better prizes. I am in an alliance of 5 people and I am just hoping for top 2,500 every time. Do you know how much work cutting roster sizes in 1/2 would give me? Omg please never ever ever let that come to fruition. Lol
walkyourpath wrote: Psykopathic wrote: MonkeySlut wrote: Just cut the size of alliances to a max of 10 per alliance cap, would make this more fair, or but the 10+ alliances in a different division with slightly better prizes. I am in an alliance of 5 people and I am just hoping for top 2,500 every time. Do you know how much work cutting roster sizes in 1/2 would give me? Omg please never ever ever let that come to fruition. Lol 2.5 Deadly Venoms just doesn't have the same ring to it.
allorin wrote: I think it's a reaction change, as having witnessed, what, three weeks of alliances, it was clear there was a dangerous unbalanced situation evolving. I think it was necessary, and from what I've read, the majority of S.H.I.E.L.D agree. It was a "zero surprise" change, as the general approach taking to changing / balancing this game has always been small incremental tweaks (fun balancing of Chars being the exception, which is why that doesn't happen every week). Again, though, I agree with the majority of AllianceWithTooManyDotsInTheName In that in this case, the change isn't revolutionary enough, and hasn't really changed the status quo much. Hopefully this is the start of more tweaks to finesse the approach taken to the alliance functionality that has only been part of the MPQ ecosystem for a few weeks. E.g. Not always having the same colour of char cover (Hulk Black, Cap Blue) as an alliance reward. MPQ is continually evolving. That can be great, as it keeps the game interesting and forces you to keep on your toes. But it can also be hard, as the continual shifting sands can make it difficult to understand how to get the most from the game. I worry about the "nickel and dime" direction someone else mentioned they feel the Devs are taking the game in. However, I do believe they know they need a solid player base, and the majority of decisions are motivated by the desire to make the game better for us. They don't always get it quite right, but if we feed back in a constructive manner we can help make it better.
TheUnwiseOne wrote: I don't understand why you people don't consider DjangoUnbuffed competition. It breaks my heart. We have been around for 2 months and we have won more than zero but less than 2 events. That makes us great. Way better than those 5x5deadlydiseases. People should be scared of us, and not in the way normal people are scared of us. Yes we like to hide in bushes and frequent girls locker rooms but we can also play a great game. Maybe not this game, but we are unreal at Mario kart. One of these days, everyone will be too busy talking about those pesky SHIELD and 5x5deadlycontagions that we will sneak right up on you like a hungry pervert and win. Granted someone may be away on "holiday" but a wins a win. BE WARNED
kidicarus wrote: TheUnwiseOne wrote: I don't understand why you people don't consider DjangoUnbuffed competition. It breaks my heart. We have been around for 2 months and we have won more than zero but less than 2 events. That makes us great. Way better than those 5x5deadlydiseases. People should be scared of us, and not in the way normal people are scared of us. Yes we like to hide in bushes and frequent girls locker rooms but we can also play a great game. Maybe not this game, but we are unreal at Mario kart. One of these days, everyone will be too busy talking about those pesky SHIELD and 5x5deadlycontagions that we will sneak right up on you like a hungry pervert and win. Granted someone may be away on "holiday" but a wins a win. BE WARNED I think IceIX is holding you guys back.. You should kick him! *runs for the hills*
beezer37_84 wrote: I look forward to that day and I'll keep my red shells and banana peels ready. And I know what your thinking... the damned fool forgot about the lightning bolt... but who needs it with Fathor and his thunder lazing about.
TheUnwiseOne wrote: beezer37_84 wrote: I look forward to that day and I'll keep my red shells and banana peels ready. And I know what your thinking... the damned fool forgot about the lightning bolt... but who needs it with Fathor and his thunder lazing about. Trust me, you don't wanna know what in thinking *licks lips,Hannibal style*
Jdberia wrote: This is not intended as a rant, but interpretations will vary. I would like to see something that would allow the smaller alliances a chance to compete for better rewards as there is no possible way for a five person alliance to compete with a 20 person alliance (obviously). I say this because looking at the recruiting threads for the larger alliances tells me that I am not worthy of a spot in a larger, more active alliance because I don't have any maxed three star characters (even though I play a lot and am slowly building towards that). If I am way off base, or if I am missing threads for open alliances to which I seek, please enlighten me.
reckless442 wrote: We were being pushed by 5DV, so many of us pushed to 1100 and 1200.
beezer37_84 wrote: reckless442 wrote: We were being pushed by 5DV, so many of us pushed to 1100 and 1200. Off topic but oh well: some (and by some I mean one) of us pushed to 1400... coughreckless442cough