Cuchulain46 wrote: locked wrote: yup, never ever spend HP on a cover unless it's a rare 3*** cover that really makes a skill useful, you haven't got it in ages and you have 35+ roster slots, and also some 3 - 5k of spare HP. I understand the idea behind this statement, but I don't know that I fully agree with it. I was capped at 9 covers for **thor and 6 for **storm for over 2 weeks. With 25 roster slots and no character progression in weeks, I bought 3 covers for my existing 2*'s. I pumped some ISO into them and managed to place top 50 in every event except final simulator basic in the last week. This was completely due to new key covers. The investment resulted in several hundred HP, thousands of ISO and some useful 2* and 3* covers and about 15 recruit tokens. It was worth it for me.
locked wrote: yup, never ever spend HP on a cover unless it's a rare 3*** cover that really makes a skill useful, you haven't got it in ages and you have 35+ roster slots, and also some 3 - 5k of spare HP.
NorthernPolarity wrote: I wrote the guide from a mostly F2P perspective (10 bucks spent on roster slots only), so the guides a little weak on what to do if you have floating hp. I remember that HP was very hard to come by, so I couldn't afford to spend HP on rosters and expand my roster fast enough to keep up with my cover acquisition. I guess it boils down to how much those extra 3 covers do for you placement wise. I'm curious about what you would have won without those 3 covers and compare that to how much you won with the 3 covers: I'd be surprised if that difference is worth as much as the 1500HP you spent on those 3 covers. 2* cover acquisition has been decreased significantly though, so it might be more important to buy covers now than it was before. Something to think about though is that 2 weeks of no new covers for your 2*s isn't exactly a rare occurrence. From my experience, most of the 2* roster growth comes in sudden spikes around the event tokens for the current PvE event. I remember getting a majority of my thor covers from tokens in the hunt back in the day, so i wouldn't be discouraged just because of that as you're still expanding your roster horizontally throughout this period.
Cuchulain46 wrote: NorthernPolarity wrote: I wrote the guide from a mostly F2P perspective (10 bucks spent on roster slots only), so the guides a little weak on what to do if you have floating hp. I remember that HP was very hard to come by, so I couldn't afford to spend HP on rosters and expand my roster fast enough to keep up with my cover acquisition. I guess it boils down to how much those extra 3 covers do for you placement wise. I'm curious about what you would have won without those 3 covers and compare that to how much you won with the 3 covers: I'd be surprised if that difference is worth as much as the 1500HP you spent on those 3 covers. 2* cover acquisition has been decreased significantly though, so it might be more important to buy covers now than it was before. Something to think about though is that 2 weeks of no new covers for your 2*s isn't exactly a rare occurrence. From my experience, most of the 2* roster growth comes in sudden spikes around the event tokens for the current PvE event. I remember getting a majority of my thor covers from tokens in the hunt back in the day, so i wouldn't be discouraged just because of that as you're still expanding your roster horizontally throughout this period. I had no significant 2* heros with which to compete and the fact was I wasn't able to reach HP rewarding tiers in competition. That also meant less iso and one standard recruit token as a reward. Unfortunately, the 2^'s available haven't been usable ones for me, so even if I had been able to push to the bottom of cover reward I would have ended up with an unwanted cover (aside from recent red ares). Even the new event is offering a purple obw, while I could use the cover to up max lvl, it would also make her less useful by pushing her ap cost higher, I'd probably sell it instead. I realize that using HP to buy covers is lower priority, I was just suggesting that you do need to evaluate the situation individually, I've already gotten 350 hp from personal rewards since, I feel it was worth it in my circumstance. BTW, terrific guide
noknuckles wrote: What do you think of jumping into LRs for the 2* to 3* transition? I'm 2* right now looking to make my 3* roster not useless and I managed to get two Diabolical tokens this week from jumping into the Rags and Doom LRs that I was able to catch. Some of them I'll just get wasted in like the C Mags ones. Those ones tend to be nasty and have a billion people fighting for those covers, but I find getting in the 26-50 range is do-able for a 2* roster if you go into a Rags round. Those are so uncompetitive I got Top 50 with a minimum level Rags.
noknuckles wrote: From experience, which LRs have been easy for you? I know that C.Mags is really hard and Rags is easy. Doom is somewhere in-between. For the hero rounds, I'd imagine GSBW to be a good place to start. I really have no clue which other rounds would be do-able for a 2* roster to Top 50 in
NorthernPolarity wrote: Im a bit out of touch with how difficult it is to place in the diabolical token range for lrs. When i was grinding diabolical tokens, a. Wolvie and thor were still unnerfed and boosts were super cheap, so im not entirely sure how hard it is to currently get a token: hailmarys analysis looks good to me and is what i would expect now, so ill go with that.
mouser wrote: NorthernPolarity wrote: Im a bit out of touch with how difficult it is to place in the diabolical token range for lrs. When i was grinding diabolical tokens, a. Wolvie and thor were still unnerfed and boosts were super cheap, so im not entirely sure how hard it is to currently get a token: hailmarys analysis looks good to me and is what i would expect now, so ill go with that. I loved how back in the "old days" the LR buffs tripled villain critical damage and environment tile collection. I would go into the danger room every time with my weak 2*'s and the donor 3* playing a game of chicken who would get critical tiles first. 9x critical damage and 9-10 per environment tile. Ah, nostalgia ain't what it used to be.