Disabled PVP Supports

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  • Warbringa
    Warbringa Posts: 1,316 Chairperson of the Boards
    edited 30 June 2025, 13:45

    You also have to remember that there are far more players not on the forums who probably don't have many useful supports. They are feeding their thoughts to the devs as well through surveys etc. With rare as they have made supports over the years and the high cost to obtain through $, I have no doubt the majority of actual players, not just those on the forums, dislike supports in PvP since most players don't have all supports or the ones they do have are probably no better than level 3 in rank.

  • Read_Only
    Read_Only Posts: 6 Just Dropped In
    edited 30 June 2025, 14:16

    @Warbringa said:
    You also have to remember that there are far more players not on the forums who probably don't have many useful supports. They are feeding their thoughts to the devs as well through surveys etc. With rare as they have made supports over the years and the high cost to obtain through $, I** have no doubt the majority of actual players, not just those on the forums, dislike supports in PvP** since most players don't have all supports or the ones they do have are probably no better than level 3 in rank.

    Clearly not, because they had a poll for all users in game and supports ended up in the game.

  • DAZ0273
    DAZ0273 Posts: 11,324 Chairperson of the Boards
    edited 30 June 2025, 14:39

    @Read_Only said:

    @Warbringa said:
    You also have to remember that there are far more players not on the forums who probably don't have many useful supports. They are feeding their thoughts to the devs as well through surveys etc. With rare as they have made supports over the years and the high cost to obtain through $, I** have no doubt the majority of actual players, not just those on the forums, dislike supports in PvP** since most players don't have all supports or the ones they do have are probably no better than level 3 in rank.

    Clearly not, because they had a poll for all users in game and supports ended up in the game.

    They did? My memory is pretty bad so take it for what it's worth but I don't remember that? Anybody got any info?

  • entrailbucket
    entrailbucket Posts: 6,841 Chairperson of the Boards

    @KGB said:

    @DAZ0273 said:

    @HuracanDolor said:

    @DAZ0273 said:
    Just finished getting Eros to R5 and already had Leapfrog and Fantasticar there already so great. Maybe if we had some new Supports to chase this might feel better than what will be a gigantic nerf. Despite the suggestions I don’t really see any useful way of rebalancing Frog that doesn’t mess with the point of it.

    A useful rebalance is to make the invisibility turn based and not a tile.

    Not necessarily. You can get rid of a tile sometimes as soon as it arrives/the AI matches it itself. Is the invisibility that big of a problem in a world with Juggernaut and Mighty Thor zaps?

    It's a problem depending on the team you run (not all have an AoE). If it just let you avoid the big hit without the invisibility part (or just made you invisible for 1 turn like the Away part does at R5) it would be fine.

    Problem for many (like EB mentioned in another thread) is that they want to turn 0 use a Nuke like a 672 Ares green thanks to Green supports/boosts and it annoys them they can't. I suspect plenty of other players against supports are against Leapfrog especially for this reason since their AP boosts and free AP supports don't let them fire nukes on turn 0/1 (the horror).

    KGB

    Sorta, sorta not. What annoys me is that I can't use Ares green etc to take out super weak unboosted characters like Sam and Juggernaut that only have 150 or 200k HP. When fighting other 672 teams, that strategy wouldn't work at all -- Ares with Omnipotence City has 560k HP or something.

    What I want is for unboosted characters to actually be weaker than boosted ones.

  • Zarqa
    Zarqa Posts: 454 Mover and Shaker

    @DAZ0273 said:

    @Read_Only said:

    @Warbringa said:
    You also have to remember that there are far more players not on the forums who probably don't have many useful supports. They are feeding their thoughts to the devs as well through surveys etc. With rare as they have made supports over the years and the high cost to obtain through $, I** have no doubt the majority of actual players, not just those on the forums, dislike supports in PvP** since most players don't have all supports or the ones they do have are probably no better than level 3 in rank.

    Clearly not, because they had a poll for all users in game and supports ended up in the game.

    They did? My memory is pretty bad so take it for what it's worth but I don't remember that? Anybody got any info?

    It was included in the Player Survey of May 2024. https://forums.d3go.com/discussion/90325/marvel-puzzle-quest-2024-player-survey/p1
    (You posted in the thread :p )

  • revskip
    revskip Posts: 1,115 Chairperson of the Boards
    edited 30 June 2025, 16:29

    @HuracanDolor said:
    We don’t want supports in PVP at all….. It’s hard to gauge the effectiveness of a team when supports are involved. Honestly it turns the game to a 3v6 because now you have to matchmake the supports as well as the characters. It’s just all bad right now.

    "We" statements are usually a mistake. I for example like the supports in PvP. I'm not the only one either. Sombunall folks do like them, sombunall folks don't.

    I'd like to see supports rotate in and out with the boost list each week to add some extra strategy to which ones are used in specific events but that would require some serious tuning of all of the supports as right now some are almost required use and some are completely unusable. If they took the worst 4 along with the top 4 for rebalancing I'd feel much better about the removal of the top 4.

  • Read_Only
    Read_Only Posts: 6 Just Dropped In

    @revskip said:

    I'd like to see supports rotate in and out with the boost list each week

    I would also like to see them rotate the store weekly. When there's not one I want to pull, waiting 28 days is a pain. Hence why I have hundreds of the damn tokens. Yep In know I can get shards but these are hard to get and I'm not wasting them on vaults with none I need.

  • DAZ0273
    DAZ0273 Posts: 11,324 Chairperson of the Boards

    @Zarqa said:

    @DAZ0273 said:

    @Read_Only said:

    @Warbringa said:
    You also have to remember that there are far more players not on the forums who probably don't have many useful supports. They are feeding their thoughts to the devs as well through surveys etc. With rare as they have made supports over the years and the high cost to obtain through $, I** have no doubt the majority of actual players, not just those on the forums, dislike supports in PvP** since most players don't have all supports or the ones they do have are probably no better than level 3 in rank.

    Clearly not, because they had a poll for all users in game and supports ended up in the game.

    They did? My memory is pretty bad so take it for what it's worth but I don't remember that? Anybody got any info?

    It was included in the Player Survey of May 2024. https://forums.d3go.com/discussion/90325/marvel-puzzle-quest-2024-player-survey/p1
    (You posted in the thread :p )

    Well I’ve posted on like all the threads but…

    Ha ha, now I need to go and see what I thought! Thanks Zarqa!

  • DAZ0273
    DAZ0273 Posts: 11,324 Chairperson of the Boards

    Oh I was only thankful for tokens! Thanks Devs! Maybe I should read these things before posting…

  • S0kun
    S0kun ADMINISTRATORS Posts: 946 Critical Contributor
    edited 30 June 2025, 17:05

    Quick update, for the events that are already made like Elsa's Ray Gun Madness, the supports are still in there, but all PVP events in the near future should have them disabled. I believe Quicksilver & Spider Rex will have them enabled since I see their event info in my tracker.

  • DAZ0273
    DAZ0273 Posts: 11,324 Chairperson of the Boards

    Reading that back:

    Why did we get tokens?
    I love the hilariousness of the concept of the Devs idea of a player in SCL10 where they are fighting bravely through instead of oneshotting everything on turn 0. Ah, the old days!

  • Godzillafan67
    Godzillafan67 Posts: 698 Critical Contributor

    With Fantasticar being shelved, I see fewer M'Baku/ Namor/ Chasm teams. Instead, the Juggs/ Sam/ Chasm teams are multiplying. Here are their supports on the current crop...

    Juggernaut

    • 3 implanted bomb
    • 2 omnipotence city

    Sam

    • 2 helicarrier
    • 2 low level ai
    • 1 the dead pool

    Chasm

    • 3 totem dagger
    • 1 low level ai
    • 1 symbiote goo
  • revskip
    revskip Posts: 1,115 Chairperson of the Boards

    @Read_Only said:

    @revskip said:

    I'd like to see supports rotate in and out with the boost list each week

    I would also like to see them rotate the store weekly. When there's not one I want to pull, waiting 28 days is a pain. Hence why I have hundreds of the damn tokens. Yep In know I can get shards but these are hard to get and I'm not wasting them on vaults with none I need.

    That would be cool if they rotated not just in game but also their store that week. Great suggestion!

  • WhiteBomber
    WhiteBomber Posts: 729 Critical Contributor

    @WilliamK1983 said:

    @S0kun said:
    Quick update, for the events that are already made like Elsa's Ray Gun Madness, the supports are still in there, but all PVP events in the near future should have them disabled. I believe Quicksilver & Spider Rex will have them enabled since I see their event info in my tracker.

    Forgive me for not believing anything any bcs employee says anymore. Been bull chit and lip service for years while the players sit back and watch the game be slowly destroyed. Give yourselves a big round of applause.

    I would have loved to see the look in Williams eyes when he typed this one :lol:
    Not saying you're wrong or right, just really feeling the passion!

    @S0kun , just a thought, but someone could have made multiple (non time consuming) iterations of minor rebalances to these by the time they would have been removed from all PVP. Short of maybe some tiny minorities who might know something we don't, the forum is a pretty solid place to understand if something is at least within reasonable balance. Make some small changes and ask / see what people have to say. Hell, maybe even post the changes before they go live.

  • WilliamK1983
    WilliamK1983 Posts: 1,173 Chairperson of the Boards

    @WhiteBomber said:

    @WilliamK1983 said:

    @S0kun said:
    Quick update, for the events that are already made like Elsa's Ray Gun Madness, the supports are still in there, but all PVP events in the near future should have them disabled. I believe Quicksilver & Spider Rex will have them enabled since I see their event info in my tracker.

    Forgive me for not believing anything any bcs employee says anymore. Been bull chit and lip service for years while the players sit back and watch the game be slowly destroyed. Give yourselves a big round of applause.

    I would have loved to see the look in Williams eyes when he typed this one :lol:
    Not saying you're wrong or right, just really feeling the passion!

    My passion for this game has been slowly chipped away by disappointment. I'm trying to hold on until unity is fully implemented, but I'm in phase 4(droid) so who knows when that's gonna happen. This all sucks.

  • entrailbucket
    entrailbucket Posts: 6,841 Chairperson of the Boards

    @revskip said:

    @HuracanDolor said:
    We don’t want supports in PVP at all….. It’s hard to gauge the effectiveness of a team when supports are involved. Honestly it turns the game to a 3v6 because now you have to matchmake the supports as well as the characters. It’s just all bad right now.

    "We" statements are usually a mistake. I for example like the supports in PvP. I'm not the only one either. Sombunall folks do like them, sombunall folks don't.

    I'd like to see supports rotate in and out with the boost list each week to add some extra strategy to which ones are used in specific events but that would require some serious tuning of all of the supports as right now some are almost required use and some are completely unusable. If they took the worst 4 along with the top 4 for rebalancing I'd feel much better about the removal of the top 4.

    Yeah, there's nothing wrong with having supports in PvP per se. Like, I suppose you could have a problem with some added complexity and additional strategy or team building options, but fundamentally I think that's something a lot of players want MORE of.

    When folks say they don't like supports in PvP, I read it as not liking the current set of supports in PvP, and there are plenty of ways for them to fix that, short of removing them all again.

    What I'd love is to see a situation where there are like 20 usable supports, and you can choose between them based on what team you're running, what team you're fighting, or your preferred style of play.

    The problem right now is that a few supports are really, really strong, and most of the others are totally worthless, so they aren't really giving us much of a meaningful choice.

  • entrailbucket
    entrailbucket Posts: 6,841 Chairperson of the Boards

    @Read_Only said:

    @revskip said:

    I'd like to see supports rotate in and out with the boost list each week

    I would also like to see them rotate the store weekly. When there's not one I want to pull, waiting 28 days is a pain. Hence why I have hundreds of the damn tokens. Yep In know I can get shards but these are hard to get and I'm not wasting them on vaults with none I need.

    I think this is more a reflection on how catastrophically terrible some of the current supports are -- even more so when you compare them to the few good ones.

    I agree that the rotation is probably too slow, but also, buffing a bunch of them would help a lot with this problem.

  • ThisisClemFandango
    ThisisClemFandango Posts: 1,069 Chairperson of the Boards

    @Borstock said:
    I know a lot of people love the speed supports can add to the game, but I just hate that supports FREQUENTLY outright decide the outcome of a match. I hate that. I want the characters to be the emphasis. I want at least the obligatory hand-wave attempt at the moves you make mattering. But, in a turn 0 world, I guess I'm just a dreamer... but I'm not the only one... I hope one day you'll join us. And the MPQ world will be as one.

    That's brilliant
    Cause its like the song isn't it
    Those last few lines are the first few in the song isn't it?
    You came up with that yourself?
    How very clever you are.

    (This is a quote from something , I haven't let my constant need for attention turn me into a complete dwad)
    (That's also a quote from something else)

    P.p.s it is extremely hot in England and I'm delirous from sun stroke