Sidewinder (Seth Voelker) 4*

1567911

Comments

  • KGB
    KGB Posts: 3,749 Chairperson of the Boards

    Yeah 8 TU to reach 1500% isn't much of an adjustment. As I mentioned a few posts back, it should take 30 TU to reach 1500%. Boosting 2 TU and making a match 3 with a villain on the team will get you to 7 right away on turn 1 which almost the max of 8 needed.

    On the other hand I am excited to use him for a bit longer. At my levels of PvP he's still very easy to kill on defense because on turn 1 he uses up his 1 Blue away and then on turn 2 you can kill him (assuming he's not ascended and even then you may still manage it anyway).

    KGB

  • DAZ0273
    DAZ0273 Posts: 11,499 Chairperson of the Boards

    I guess it was inevitable that we would get our true champion:

    I bet he has LOTS of spreadsheets.

  • bluewolf
    bluewolf Posts: 6,355 Chairperson of the Boards

    @DAZ0273 said:
    I guess it was inevitable that we would get our true champion:

    I bet he has LOTS of spreadsheets.

    Looks at the world

    Eh, I’ll buy that an evil economist could be the worst villain, or one of them.

  • Timemachinego
    Timemachinego Posts: 547 Critical Contributor

    @bluewolf said:

    @DAZ0273 said:
    I guess it was inevitable that we would get our true champion:

    I bet he has LOTS of spreadsheets.

    Looks at the world

    Eh, I’ll buy that an evil economist could be the worst villain, or one of them.

    Real economists actually want to see the entire world prosper (so they and their descendants can too). They're kind of the opposite of slash and burn opportunists.

  • bluewolf
    bluewolf Posts: 6,355 Chairperson of the Boards

    @Timemachinego said:

    @bluewolf said:

    @DAZ0273 said:
    I guess it was inevitable that we would get our true champion:

    I bet he has LOTS of spreadsheets.

    Looks at the world

    Eh, I’ll buy that an evil economist could be the worst villain, or one of them.

    Real economists actually want to see the entire world prosper (so they and their descendants can too). They're kind of the opposite of slash and burn opportunists.

    I did say evil.

    Because all kinds of people point to economists’ papers and opinions and justify their decisions based on them. No one ever argues with them except other economists.

    So you can see the problem if one was evil.

  • Borstock
    Borstock Posts: 3,017 Chairperson of the Boards
    edited 6 March 2025, 17:05

    Nice hand wave. I'm still getting one-shot by SideChasm teams where Sidewinder isn't even champed.

  • entrailbucket
    entrailbucket Posts: 7,007 Chairperson of the Boards

    Just confirming that this nerf does absolutely nothing.

    In 50 or so fights I didn't even notice a change, either using him on offense or fighting against him on defense.

  • BriMan2222
    BriMan2222 Posts: 1,688 Chairperson of the Boards

    @entrailbucket said:
    Just confirming that this nerf does absolutely nothing.

    In 50 or so fights I didn't even notice a change, either using him on offense or fighting against him on defense.

    Looks like they are still looking into further nerfing...

  • entrailbucket
    entrailbucket Posts: 7,007 Chairperson of the Boards

    @BriMan2222 said:

    @entrailbucket said:
    Just confirming that this nerf does absolutely nothing.

    In 50 or so fights I didn't even notice a change, either using him on offense or fighting against him on defense.

    Looks like they are still looking into further nerfing...

    The change emphatically did not fix the zero turn wins.

  • LavaManLee
    LavaManLee Posts: 1,710 Chairperson of the Boards

    @entrailbucket said:

    @BriMan2222 said:

    @entrailbucket said:
    Just confirming that this nerf does absolutely nothing.

    In 50 or so fights I didn't even notice a change, either using him on offense or fighting against him on defense.

    Looks like they are still looking into further nerfing...

    The change emphatically did not fix the zero turn wins.

    Totally agree. I question again how much they actually know about playing the game. How on earth would they think that the "nerf" they put in would fix the zero turn wins?

  • DAZ0273
    DAZ0273 Posts: 11,499 Chairperson of the Boards

    At this point I am starting to think that maybe they should just scrap + AP boosts which would help stop a lot of this nonsense. Remove from Supports too.

    This would obviously be a popular choice!

  • entrailbucket
    entrailbucket Posts: 7,007 Chairperson of the Boards

    @LavaManLee said:

    @entrailbucket said:

    @BriMan2222 said:

    @entrailbucket said:
    Just confirming that this nerf does absolutely nothing.

    In 50 or so fights I didn't even notice a change, either using him on offense or fighting against him on defense.

    Looks like they are still looking into further nerfing...

    The change emphatically did not fix the zero turn wins.

    Totally agree. I question again how much they actually know about playing the game. How on earth would they think that the "nerf" they put in would fix the zero turn wins?

    I guess it's possible that boosted Chasm is a bunch of this, and maybe next week it'll be back to normal. After all, it's much easier to win turn 0 when all the enemies are stunned!

    I think that team will remain a presence in high level PvP though, and there's a decent chance it's just better than anything else you can be doing, even with unboosted Chasm.

  • LavaManLee
    LavaManLee Posts: 1,710 Chairperson of the Boards

    @entrailbucket said:

    @LavaManLee said:

    @entrailbucket said:

    @BriMan2222 said:

    @entrailbucket said:
    Just confirming that this nerf does absolutely nothing.

    In 50 or so fights I didn't even notice a change, either using him on offense or fighting against him on defense.

    Looks like they are still looking into further nerfing...

    The change emphatically did not fix the zero turn wins.

    Totally agree. I question again how much they actually know about playing the game. How on earth would they think that the "nerf" they put in would fix the zero turn wins?

    I guess it's possible that boosted Chasm is a bunch of this, and maybe next week it'll be back to normal. After all, it's much easier to win turn 0 when all the enemies are stunned!

    I think that team will remain a presence in high level PvP though, and there's a decent chance it's just better than anything else you can be doing, even with unboosted Chasm.

    Yeah, it is. SW is not boosted in the new SIM and just chewed my way to 50 wins in the shortest time ever using level 280 SW / 550 Chasm / 4Asc5Juggs.

  • ArchusMonk
    ArchusMonk Posts: 242 Tile Toppler

    @entrailbucket said:

    @LavaManLee said:

    @entrailbucket said:

    @BriMan2222 said:

    @entrailbucket said:
    Just confirming that this nerf does absolutely nothing.

    In 50 or so fights I didn't even notice a change, either using him on offense or fighting against him on defense.

    Looks like they are still looking into further nerfing...

    The change emphatically did not fix the zero turn wins.

    Totally agree. I question again how much they actually know about playing the game. How on earth would they think that the "nerf" they put in would fix the zero turn wins?

    I guess it's possible that boosted Chasm is a bunch of this, and maybe next week it'll be back to normal. After all, it's much easier to win turn 0 when all the enemies are stunned!

    I think that team will remain a presence in high level PvP though, and there's a decent chance it's just better than anything else you can be doing, even with unboosted Chasm.

    Someone in my alliance said they got 50 wins in shield sim with Chasm Winder without much problem, so the Chasm boost is helpful but not necessary. Maybe unboosted Chasm vs boosted toons in pick 2 will matter, but I doubt it.

  • Borstock
    Borstock Posts: 3,017 Chairperson of the Boards

    I hate this character. I hate what the devs have done to PvP. I won't threaten leaving, because let's be real... I'm not gonna. But this is the least amount of fun I've had playing since the iHulk release.

  • Bzhai
    Bzhai Posts: 579 Critical Contributor
    edited 7 March 2025, 18:37

    Okay so I just finished 50 wins in Iron Fist pvp and boy is this game really stupid right now.

    Putting aside how allowing everyone and their grandma's younger roster punch up and alienate older players, this just forces us to use Chasm + Sidewinder in every event. I initially didn't want to, but I had to switch because I kept getting hammered at 900+ pts.

    Tell the devs not to bother with the boosted list of the week. Nobody is gonna use them now because they're forced to use this cheesy character.

  • Codex
    Codex Posts: 448 Mover and Shaker

    What was the compensation after the 1st nerf? And will there be compensation after the second nerf?

  • GrimSkald
    GrimSkald Posts: 2,722 Chairperson of the Boards

    @Codex said:
    What was the compensation after the 1st nerf? And will there be compensation after the second nerf?

    They didn't nerf him. What they did was not a nerf, it was an insignificant change at best.

    In general they haven't done compensation unless it was a really big nerf, and then you had the option to sell the character and get some tokens back. Do you want to sell your Sidewinder for some random 4*s?

  • Hellblazer666
    Hellblazer666 Posts: 316 Mover and Shaker

    Now everyone and their mother is using this dude in Shield Simulator along side the Chasm's Omega Reds Iron May's ETC. God Shield Sim sucks now even more now that supports are allowed

  • WhiteBomber
    WhiteBomber Posts: 751 Critical Contributor

    If Chasm isn't in the fight, these are usually very simple wins. I am yet to find anything worse than Red, Chasm, May. Though Winder is clearly far too good on offense, I have yet to be punished for fighting against him (I could just be lucky).

    If anyone encounters a team that is too much to take on, I would love to help troubleshoot it.