Proposed fix for Rocco, Cabaretti Caterer

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Mainloop25
Mainloop25 Posts: 1,936 Chairperson of the Boards

Rocco is a big problem, especially because of the way stored mana is handled.

Stored mana in a card should reset once casted, which will change how often Rocco can loop.

Also, Rocco's stored mana amount should be reduced by... Something like 10? That way it can only fetch creatures with a mana cost of 10 and under. No more fetching Bladecoil, Xander, and tons of other meta-dominating creatures.

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  • Julie71
    Julie71 MTGPQ Mod Posts: 707 Critical Contributor
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  • Smokincookz
    Smokincookz Posts: 251 Mover and Shaker
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    Please do something about this. Rocco + Jodah + a card I won't mention (I don't want the cancer to spread faster) can make an 80/80+ haste & hexproofed creature before the loop timer kicks in.

  • Mainloop25
    Mainloop25 Posts: 1,936 Chairperson of the Boards
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    Any legendary creature with haste will work as long as it's between 20 and 7 mana to cast

  • Smokincookz
    Smokincookz Posts: 251 Mover and Shaker
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    Wait, this is a bug right? Why should the next Rocco moved by Jodah have the same stored mana!?
    @Mainloop25 Of course you're right, but I hadn't seen the worst of it until now. Not easy to counter w/o supports like Suppression Bonds.

  • Mainloop25
    Mainloop25 Posts: 1,936 Chairperson of the Boards
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    I don't know if it's a bug or just the way Stored Mana is programmed @Smokincookz

  • Julie71
    Julie71 MTGPQ Mod Posts: 707 Critical Contributor
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    @Magic:PQ Support Team this is what we were chatting about