P: Jarvis, status on Iron Lad's dimension hopper? J: Inoperable, ma'am. Without more dimensional energy, you are stuck here. P: Wonderful. Spotted an Avengers building. Let's see if Howard's in. The sooner I can get that power, sooner back to stop the Skull. J: Ma'am, I have telemetry from the building. An altercation. P: Another Stark suit, a man with a bow, and... me fighting a kid with claws and a red suited girl. Interesting. Let's go in Jarvis. J: Yes, ma'am, reserve combat banks online.
Abilities listed at level 40/166/266 Health: 2674/10200/33716
Working Together - 8 Red AP Peggy uses her precision repulsors to attack the enemy directly. With trusted allies, she’s able to get in close with her sword as well. Does two hits of 167 damage to the target, plus an additional hit of 56 damage for each other Hero ally. 166: Does two hits of 522 damage, plus an additional hit of 174 damage for each Hero ally. / 266: Does two hits of 642 damage, plus an additional hit of 214 damage for each Hero ally.
A Good Defense - 7 Yellow AP Peggy sees it as her duty to keep her team safe. With her armor and shield, she creates 3 strength 9 Protect tiles. (PASSIVE) If an ally has less health than Peggy and would take 90 or more damage, Peggy jumps to the front to take the damage, destroying a friendly Protect tile to reduce the damage by 25% if possible. The destroyed tile’s strength is split evenly among all remaining friendly Protect Tiles. 166: Creates Protect tiles with strength 28. Decreases passive damage threshold of 90. / 266: Creates Protect tiles with strength 34. Decreases passive damage threshold of 90.
A Quick Kip - 10 Blue AP Peggy takes a moment to recharge her suit’s power. Create 2 4-Turn Quick Kip Countdown tiles that restore 1 Red AP, 1 Yellow AP, & 1 Blue AP. While the countdown tiles are on the board, Peggy deals 25% less damage. When a Quick Kip tile reaches zero, Peggy’s next match or ability does 125% increased damage. 166: N/A / 266: N/A
Story Webbed Wonder - 10/19 - 10/22 Peggy Carter (Worthy) Shards and Event Token in Placement Rewards Peggy Carter (Worthy) Event Token in Progression Rewards and Alliance Rewards
The Hunt - 10/22 - 10/26 Peggy Carter (Worthy) Legendary Token in Placement Rewards, Shards and Event Token in Progression Rewards, Legendary Token and Event Token in Alliance Rewards
Hearts of Darkness - 10/26 - 10/30 Peggy Carter (Worthy) Legendary Token in Placement Rewards, Shards and Event Token in Progression Rewards, Legendary Token and Event Token in Alliance Rewards
Versus The Iron Offense - 10/19 - 10/23 Peggy Carter (Worthy) Shards in Placement Rewards, Event Token in Progression Rewards, Event Token in Alliance Rewards
A Worthy Opponent - 10/22 - 10/25 Peggy Carter (Worthy) Event Token in Progression Rewards, Event Token in Alliance Rewards
Offers Sword ’n’ Shield Store - 9/21 - 9/25 Chance to get Peggy Carter (Worthy). Increased chances in 10x and 40x pulls
Vintage Valor Vault - 9/28 - 10/1 Chance to get Peggy Carter (Worthy). Increased chances in 10x and 40x pulls 40 Items: ○ 1x Timeless Treasures Legendary Store Token ○ 1x 4-Star Peggy Carter (Captain America) cover ○ 3x Random 3-Star covers ○ 6x Heroic tokens ○ 4x 2500 Iso ○ 6x 1000 Iso ○ 5x 500 Iso ○ 14x Two stars
Timeless Treasures Legendary Store - 9/28 - 10/1 15% chance to get 5* Peggy Carter (Worthy), 5* Professor X (Classic) and 5* Doctor Strange (Sorcerer Supreme) Additional Tokens can be purchased for 25 Command Points
Looks pretty solid, don't see many multi-hits in 3* land.
If that blue power didn't cost 10 it would be quite interesting. As is it seems like a much worse version of im40.
The jump-in-front mechanic for yellow is also pretty interesting in 3* land. Seems like it should be exploitable with someone like polaris or BRB making protect tiles.
The bottom line, however, is: no pegatron = epic fail. Hasbro has a phone number; there's no excuse.
The in game version we can see in the rewards preview shows the blue costing 7.
Placement rewards for Strange PVP.
@MoosePrime said: The in game version we can see in the rewards preview shows the blue costing 7.
much better! 6 would have been ideal, but 7 makes this power at least worth consideration.
Also, shouldn't "iron carter" have been the one with grey hair just to facilitate "iron lady" jokes?
finally, is it coincidence, conspiracy, or difficulty for the artists, that explains the union jack on 3/5 peggy's costumes excluding northern ireland? they got it right for the 4* costume.
This character is of the most interest to any player. Those multi hits ascended could do some serious damage. She has the supporting blue. After Champions 2.0 the 3* version is totally different than the 5*. Now iron man suit! Perhaps next year could we see her in a black leather suit, flamed head?
@Vhailorx said: is it coincidence, conspiracy, or difficulty for the artists, that explains the union jack on 3/5 peggy's costumes excluding northern ireland? they got it right for the 4* costume.
Norn Iron very much the Tasmania of the UK.
Or maybe in those corners of the multiverse we've got united Irelands.
@IceIX The feeders update seems to suffer from the same overlook as the Miles 5* had. Peggy (Captain America) lost feeding 5* Cap (First Avenger) completely.
Kingpin (Spiderverse) has since been added again, as a secondary 5* fed by Miles (Spider-Man). I can only assume Cap (First Avenger) will return as a secondary 5* fed as well, as Peggy was the only feeder for him?
@BlackBoltRocks said: 4* Kingpin already fed 5* Kingpin, so they didn't need to have 4* Miles continue feeding 5* Kingpin. FirstCap on the other hand...either they make Peggy feed him secondarily, have either Falcap* , Bucky or WorthyCap become his primary feeder, or give him a totally unrelated feeder like Mysterio or Super Skrull for the lolz. Falcap already feeds Heimdall, I don't know why. If they do make Falcap feed FirstCap, maybe Gorr can become Heimdall's feeder -shrug-
@BlackBoltRocks said: 4* Kingpin already fed 5* Kingpin, so they didn't need to have 4* Miles continue feeding 5* Kingpin.
FirstCap on the other hand...either they make Peggy feed him secondarily, have either Falcap* , Bucky or WorthyCap become his primary feeder, or give him a totally unrelated feeder like Mysterio or Super Skrull for the lolz.
This is an excellent plan. Make all the swaps retro!
Her blue is still horrible. Cost be damned.
I think maybe you guys thinking Peggy grants AP for each turn or something, which is not the case.
I quite like the idea - you need to time things to get a big boosted hit from her red; it feels both comic book-ish and puzzley.