ihearthawthats wrote: Damnit, Loki got nerfed even further (IMO). I was cooking up a team that changed the colours of Wolvie/Doom's red attack tiles to other colours to free up space for more, but now that doesn't work.
casuist wrote: Would be nice if his black ability did something when there are no relevant tiles on the board. Like Original Widow's blue for example. Doesn't have to be fancy, just something small so that it's not a useless ability when there aren't any strike/protect tiles on screen.
Shikao wrote: casuist wrote: Would be nice if his black ability did something when there are no relevant tiles on the board. Like Original Widow's blue for example. Doesn't have to be fancy, just something small so that it's not a useless ability when there aren't any strike/protect tiles on screen. Whereas I now enjoy his purple skill quite a lot, his black indeed seem quite lackluster and I had similar thought that it should do something more. However I must say that I used it once during Lightning rounds against Magneto.
Sooty wrote: Shikao wrote: casuist wrote: Would be nice if his black ability did something when there are no relevant tiles on the board. Like Original Widow's blue for example. Doesn't have to be fancy, just something small so that it's not a useless ability when there aren't any strike/protect tiles on screen. Whereas I now enjoy his purple skill quite a lot, his black indeed seem quite lackluster and I had similar thought that it should do something more. However I must say that I used it once during Lightning rounds against Magneto. I'm curious though, did they programme the AI Loki to use his black ability only when it's relevant?
someguy wrote: Maybe something simpler, but still in keeping with Loki's chaotic/random character theme, would just be an ability that randomly places a random assortment of special tiles (which you own) at random locations on the board. The more points you place, the more special tiles you place. Special tiles could include: - strike tiles at XX damage modifier - attack tiles that do YY damage per turn - protect tiles that prevent ZZ damage, - 2-turn countdown tiles that stun the whole enemy team for one turn after counting down to 0 - crit tiles At level 1, place 2 random tiles, level 2, place 3, at level 4, place 4, at level 5, place 6.
Howler wrote: someguy wrote: Maybe something simpler, but still in keeping with Loki's chaotic/random character theme, would just be an ability that randomly places a random assortment of special tiles (which you own) at random locations on the board. The more points you place, the more special tiles you place. Special tiles could include: - strike tiles at XX damage modifier - attack tiles that do YY damage per turn - protect tiles that prevent ZZ damage, - 2-turn countdown tiles that stun the whole enemy team for one turn after counting down to 0 - crit tiles At level 1, place 2 random tiles, level 2, place 3, at level 4, place 4, at level 5, place 6. I like this suggestion. Please consider it.