thanks red iso! I now have 26 health packs
hhhhotttt
Posts: 20 Just Dropped In
Not complaining. On day 1 I got like 250 hp. And of course tons of iso. But damn.... the health packs don't help as much when u have a decent team.
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Pssst. Lightning rounds...0
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I'm sitting on 52 health packs at the moment... Seems like most of my Facebook gifts have been health packs lol... Im'ma be retaliating like a beast!0
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101 health packs... https://www.dropbox.com/s/c6y47ylni9du8 ... -30-27.png
Is there any limit? Do we get any bonus for collecting 255 health packs?0 -
Reremnu wrote:101 health packs... https://www.dropbox.com/s/c6y47ylni9du8 ... -30-27.png
Is there any limit? Do we get any bonus for collecting 255 health packs?
Congratulations! =]
It was quite old post, but I remember IceIX stating that there is no limit of many health packs you can have.0 -
I also have 30+ health packs. But I realize that as I level my characters more and more each health pack is worth more and more HP so it's getting even harder to use them up now, especially since I'm also playing to avoid taking too much damage.0
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Heh, I've got 76 as of this morning.0
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I think I got up around 60 until I had to start farming the Ragnarok/Moonstone repeatable in Unstable ISO. Now it's in the 40s somewhere.0
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JohnduBois wrote:I think I got up around 60 until I had to start farming the Ragnarok/Moonstone repeatable in Unstable ISO. Now it's in the 40s somewhere.0
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Ranzera wrote:JohnduBois wrote:I think I got up around 60 until I had to start farming the Ragnarok/Moonstone repeatable in Unstable ISO. Now it's in the 40s somewhere.0
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JohnduBois wrote:Ranzera wrote:JohnduBois wrote:I think I got up around 60 until I had to start farming the Ragnarok/Moonstone repeatable in Unstable ISO. Now it's in the 40s somewhere.
5/4/3 level 93 IM40, 5/3/5 level 83 Wolverine, 3/5/2 Level 75 classic Spiderman.
Honestly, the weak spot is your Wolverine. The levels of the other 2 almost don't matter. Get your Wolverine to 60 and almost all pve becomes some flavor of cake.0 -
I'm a sloppy player. The highest I ever get is around 25. But I quickly chew through those in 4-5 days of play.0
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Ranzera wrote:JohnduBois wrote:Ranzera wrote:JohnduBois wrote:I think I got up around 60 until I had to start farming the Ragnarok/Moonstone repeatable in Unstable ISO. Now it's in the 40s somewhere.
5/4/3 level 93 IM40, 5/3/5 level 83 Wolverine, 3/5/2 Level 75 classic Spiderman.
Honestly, the weak spot is your Wolverine. The levels of the other 2 almost don't matter. Get your Wolverine to 60 and almost all pve becomes some flavor of cake.
I have to say in this mission it's much easier if you swap IM40 for cap. I do the mission with spidey 50, wolverine 50 (but could be lower, doesnt matter) and cap 450 -
I don't know why cap would be nice for this. He doesn't generate ap for Wolverine, his count downs can easily get eaten by gravity warp and there isn't enough enemy count downs to make him shine.0
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Ranzera wrote:I don't know why cap would be nice for this. He doesn't generate ap for Wolverine, his count downs can easily get eaten by gravity warp and there isn't enough enemy count downs to make him shine.
He has enough hp to tank all the damage and he makes really good damage with all his maches so the other two can be nice and save, also his red is nice to get rid of the sniper countdowns and is not eaten as often as you think from gravity warp because the AI never targets it specificially or something in the vicinity. I only wanted to say that I find the mission pretty easy this way0 -
Mommson wrote:Ranzera wrote:I don't know why cap would be nice for this. He doesn't generate ap for Wolverine, his count downs can easily get eaten by gravity warp and there isn't enough enemy count downs to make him shine.
He has enough hp to tank all the damage and he makes really good damage with all his maches so the other two can be nice and save, also his red is nice to get rid of the sniper countdowns and is not eaten as often as you think from gravity warp because the AI never targets it specificially or something in the vicinity. I only wanted to say that I find the mission pretty easy this way0 -
High level Cap does mega damage in this with multipliers etc. So if you have a character who can create easy multiplier tiles, you can make short work of Rag and co.0
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Yeah, I've been using cap just for his match damage.0
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Magneto's blue skills is bonkers if you have a high level cap.0
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