They are NOT lazy....

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Comments

  • Spoit
    Spoit Posts: 3,441 Chairperson of the Boards
    HailMary wrote:
    Lyrian wrote:
    In fact, the only time that new information is given to players, is when that information is used to create additional stress and uncertainty. (See: R55 addition of full point timer refresh meters to nodes).
    Errr, forumites have been requesting refresh timers for a while. I'm not sure how adding refresh timers increases uncertainty.

    Also, you can see the players "right behind you" (and in front of you) in PVP, though being able to see point values at certain reward thresholds would be quite useful.
    It makes it so that people who aren't 'in the know' are going to be grinding even more, driving up competition and community scaling
  • if they stood in a different pose you might have an argument for them not being "lazy"
  • Mawtful
    Mawtful Posts: 1,646 Chairperson of the Boards
    edited June 2014
    Pjoe0211 wrote:
    if they stood in a different pose you might have an argument for them not being "lazy"

    Until recently there was only a few body shapes that are used across each of the characters. The following are group together by shared torso shape/outline/position/etc:

    1. Hulk and Venom.
    2. Black Panther, Wolverines, Punisher, Captain Americas, Ares, Iron Men, Spider-Men, Dakens, Magnetos, Daredevil, Human Torch & Doom.
    3. Hawkeyes and Bullseye (I think these might actually be the same torso as above, just skewed slightly. The shading makes it a bit hard to tell.)
    4. Yelena, Black Widows and (I think) Moonstone.
    5. Thors and Ragnarok.
    6. Storms

    So the following have otherwise unique art:

    The Hood, Psylocke, Falcon, Invisible Woman, Juggernaut, Loki, Fury and Sentry.
  • Zhirrzh wrote:
    Mohawk Storm's abilities will be interesting as the red and green of Storm Modern don't really depend on having high levels anyway so the level 141 version may not be much more powerful than Storm Modern apart from having more HP, unless they got un-lazy and changed the powers).


    Storm ability does actually depend on level. All her skill does more damage with more lvl. The green ability damage go up as each destroy tile do damage according to her match damage. Her red skill does more damage per environment tile destroy as you lvl her up. Just judging from the max 1* storm dealing 34 damage for each tile destroy a max Mohawk storm will probably deal at least 120 damage/tiles destroy. This mean if you have 10 environment tiles on board, she would do 1200 damage.

    Also if you read LStorm red ability, it no longer reduce AP cost at lvl2 but rather increase in damage. For all i know we might be looking at an ability that could do 3k damage and generate EAP for 9 red.