Bugged Webbed Wonder PVE event; and practical solutions to fix it...
It seems that the Webbed Wonder PVE event that was due to start roughly 4 hours 10 minutes from now is bugged.
Players trying to join it are being put into SCL 1 in slice 1, regardless of which SCL and which slice they chose.
Obviously this isn't what was intended, and nobody benefits from it.
Here are some practical solutions to fix this:
1. Remove the bugged event, fix it, add it back, and schedule it for the same date and time.
I don't know if this can be done in the time frame possible but I assume so.
2. Remove the bugged event, fix it, add it back, and reschedule it for the same time tomorrow.
If this second option is taken then following up this 3-day PVE event starting on Thursday with another 3-day PVE event starting on Sunday will allow the next PVE event after that to start next Wednesday.
The Hunt PVE event is already running, so this option won't leave players with nothing to do.
3. Remove the bugged event, fix it, add it back, and schedule it for a later time today.
This option has been taken by devs many times in the last 12 months but, in my opinion, it's the worst option.
Many players value consistency, and this kind of thing drives them nuts.
Several players I know schedule things like their work breaks around their preferred slice start/finish times, so events that start/finish at other times might make them unplayable/unpractical for those players.
Please, please, please, don't choose this option again; IMHO, it's the least player-friendly choice of the three.
However, if you do, please consider starting the event at 30 minutes past an hour, so as many players as possible who are playing both The Hunt and Webbed Wonder can do so without compromising their play in one or the other.
@TheMigz, hopefully you or one of your colleagues will see this and won't choose the third option...
Comments
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This is like the 8th time this happened, including at least once, probably twice under IP2.
I think they know the options of relaunching at (pick one of three time options).
But thank you for also trying to get their attention.
2 -
It's a good thing they started it while the other event was still running!
If they'd waited and ran it on the normal schedule, to satisfy the hardcore players who schedule their lives around the game, those players would've have had to go a day without ANY PvE event!
Now they can start the event tomorrow and make sure that everyone's crucial routines stay the same.
1 -
Hey folks,
We are going to take this event down, and restart at 12pm UTC (in about 12hrs 10mins from now).2 -
@TheMigz said:
Hey folks,
We are going to take this event down, and restart at 12pm UTC (in about 12hrs 10mins from now).Is that the reason the subs not opening up after hitting the nodes in the main tab? Happened to me just now...
0 -
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@kuntilanak said:
@TheMigz said:
Hey folks,
We are going to take this event down, and restart at 12pm UTC (in about 12hrs 10mins from now).Is that the reason the subs not opening up after hitting the nodes in the main tab? Happened to me just now...
We believe it is related, yes. But it is hard to pin down. We just know it's not happening on this side now, and the SCL issue is fixed. I have to say "fingers crossed" more often than I should, but fingers crossed, it should run okay tonight.
4 -
Hi @TheMigz
As noted in another thread about this event, the boost list for this event seems incorrect. This event is normally the start of the new boost list. Is there a plan to change the date of the rotation of the boost list? Or is this unintentional?The first PVP of the season also has this old boost list.
There's also some issues with the rewards in these events not following the pattern of placement/progression, but at least the new 5 is in there, so that's only a minor issue. Placement/progression sequence is important though for new players to be able to keep the cycle of having the essentials for next event going, and an roster-slot driver.Thank you for your time
1
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