Oko, Lorwyn Liege/Oko, Shadowmoor Scion


A mischievous shapeshifter, and one of the last few planeswalkers to keep his spark after the Phyrexian invasion, Oko brings trouble to wherever he goes. With a questioning mind and a special disdain for authority and ruling figures, Oko shows up in Lorwyn to sure stir up some trouble.
Colors: Blue and Green
Total Leveling Cost: 160720
At Level 60 -
HP: 102
Mana Bonuses: White (+1/-1) Blue (+6/+1) Black (-1/+2) Red (0/0) Green (+2/+6)
Deck Limits: 07 Creatures, 06 Spells, 06 Supports
- **Change of Tides - **At the beginning of your turn: If you have 15 Loyalty or more - Tag with Oko, Shadowmoor Scion. Otherwise: Tag with Oko, Lorwyn Liege.

Oko, Lorwyn Siege
Ability 1 - Morphic Touch (Cost 10/08/07/05)
- Level 1: Target creature gets +2/+2 and gains Changeling.
- Level 2: Target creature gets +2/+2 and gains Changeling.
- Level 3: Target creature gets +2/+2 and gains Changeling.
- Level 4: Target creature gets +2/+2 and gains Changeling.
Ability 2 - Untouchable Nobility (Cost 12)
- Level 1: Your opponent's creatures' power becomes 3 until the beginning of your next turn.
- Level 2: Your opponent's creatures' power becomes 2 until the beginning of your next turn.
- Level 3: Your opponent's creatures' power becomes 1 until the beginning of your next turn.
- Level 4: Your opponent's creatures' power becomes 0 until the beginning of your next turn.
Oko, Shadowmoor Scion
Ability 1 - Disposable Trickery (Cost 04)
- Level 1: Destroy the top 9 cards of your library. Then: Return the first Support or Creature card from your graveyard to your hand.
- Level 2: Destroy the top 8 cards of your library. Then: Return the first Support or Creature card from your graveyard to your hand.
- Level 3: Destroy the top 7 cards of your library. Then: Return the first Support or Creature card from your graveyard to your hand.
- Level 4: Destroy the top 6 cards of your library. Then: Return the first Support or Creature card from your graveyard to your hand.
Ability 2 - Elk Parade (Cost 10)
- Level 1: Create an Elk Token.
- Level 2: Create 2 Elk Tokens.
- Level 3: Create 2 Elk Tokens. Those creatures gain Vigilance.
- Level 4: Create 3 Elk Tokens. Those creatures gain Vigilance.

- Ability 3 - Power in Change (Cost 20)
- Level 1: Your Elk creatures get +3/+3 and gain Vigilance and Hexproof.
- Level 2: Your Elk creatures get +4/+4 and gain Vigilance and Hexproof.
- Level 3: Your Elk creatures get +4/+4 and gain Vigilance and Hexproof. Gain an extra swap.
- Level 4: Your Elk creatures get +5/+5 and gain Vigilance and Hexproof. Gain an extra swap.
Released at: 7.7.0
Disclaimer: All content posted before release is subject to change.
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