Wasn’t Tower Mode Supposed to Start Today?
Comments
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@Orglmeister said:
@entrailbucket said:
@Orglmeister said:
I don’t know… can someone tell me why I should fight lvl 500 Opponents and above to get a 3* cover as reward in like the middle of the nodes? Is it just for the challenge?If the rewards aren't worth it to you and the challenge isn't fun, then you shouldn't do it.
I can't believe this is something anybody even has to say, it's the most obvious thing in the world.
Seems like the thing to do…
I think everybody needs different incentives. For me, the inherent fun of a or a chain of challenging fights with fleeting completion status isn’t rewarding enough in its own rights. Maybe I need a little nudge to enter the fight.
So maybe my question was to point this out, not to get the most obvious answer in the world.
The devs make every decision based on their metrics. If some event isn't worth it to you, skip it, and they'll see that everyone skipped it and change something the next time.
Or (what everyone always chooses to do!), you can complain here (where they will never see it), do the event anyway and have a terrible time, and show their metrics that you enjoyed the event by participating.
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@entrailbucket said:
@Orglmeister said:
@entrailbucket said:
@Orglmeister said:
I don’t know… can someone tell me why I should fight lvl 500 Opponents and above to get a 3* cover as reward in like the middle of the nodes? Is it just for the challenge?If the rewards aren't worth it to you and the challenge isn't fun, then you shouldn't do it.
I can't believe this is something anybody even has to say, it's the most obvious thing in the world.
Seems like the thing to do…
I think everybody needs different incentives. For me, the inherent fun of a or a chain of challenging fights with fleeting completion status isn’t rewarding enough in its own rights. Maybe I need a little nudge to enter the fight.
So maybe my question was to point this out, not to get the most obvious answer in the world.
The devs make every decision based on their metrics. If some event isn't worth it to you, skip it, and they'll see that everyone skipped it and change something the next time.
Or (what everyone always chooses to do!), you can complain here (where they will never see it), do the event anyway and have a terrible time, and show their metrics that you enjoyed the event by participating.
Thx, did both. Complained here and won’t play.
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@Orglmeister said:
@entrailbucket said:
@Orglmeister said:
@entrailbucket said:
@Orglmeister said:
I don’t know… can someone tell me why I should fight lvl 500 Opponents and above to get a 3* cover as reward in like the middle of the nodes? Is it just for the challenge?If the rewards aren't worth it to you and the challenge isn't fun, then you shouldn't do it.
I can't believe this is something anybody even has to say, it's the most obvious thing in the world.
Seems like the thing to do…
I think everybody needs different incentives. For me, the inherent fun of a or a chain of challenging fights with fleeting completion status isn’t rewarding enough in its own rights. Maybe I need a little nudge to enter the fight.
So maybe my question was to point this out, not to get the most obvious answer in the world.
The devs make every decision based on their metrics. If some event isn't worth it to you, skip it, and they'll see that everyone skipped it and change something the next time.
Or (what everyone always chooses to do!), you can complain here (where they will never see it), do the event anyway and have a terrible time, and show their metrics that you enjoyed the event by participating.
Thx, did both. Complained here and won’t play.
Unfortunately it's the only way to get through to them.
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I tried to buy an offer recently and the game crashed my phone, so I didn’t. It felt a little bit like a sign.
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I'm generally a patient person.
But if contacting customer service becomes a part of gameplay, I'm out.
1
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