Welfare check

ThisisClemFandango
ThisisClemFandango Posts: 1,098 Chairperson of the Boards

Hi does anyone know the address of bcs? I'm concerned as I haven't seen or heard from them in ages. I had the odd post here and there but now it's complete silence.
They were going thru a real hard time last time I checked and am worried they have just given up.
And if by some miracle they should see this know that people still want to hear from them and would appreciate the slightest morsel so their game doesnt fade into obscurity
Just like avengers alliance and marvel heroes

Thoughts and prayers

Clem x

Comments

  • entrailbucket
    entrailbucket Posts: 7,171 Chairperson of the Boards

    Please don't show up at their office in person. Players have done that before...

  • MegaBee
    MegaBee Posts: 1,215 Chairperson of the Boards

    @entrailbucket said:
    Please don't show up at their office in person. Players have done that before...

    Good lord. Seriously?

  • entrailbucket
    entrailbucket Posts: 7,171 Chairperson of the Boards

    @MegaBee said:

    @entrailbucket said:
    Please don't show up at their office in person. Players have done that before...

    Good lord. Seriously?

    Yes, seriously.

  • bluewolf
    bluewolf Posts: 6,444 Chairperson of the Boards
    edited 11 September 2025, 01:44

    This is probably a joke thread but they’re in CA and google is a thing which reveals a location on their website. They are, after all, a business.

    No one should go there obviously, but maybe if someone sent them donuts or something, they’d appreciate it.

    The comms are way too quiet, but they did fix Zola quickly so someone’s doing some work on broken things…..

    Our generally (justified) negative attitude right now probably isn’t helping matters.

  • Timemachinego
    Timemachinego Posts: 559 Critical Contributor

    @bluewolf said:

    The comms are way too quiet, but they did fix Zola quickly so someone’s doing some work on broken things…..

    Our generally (justified) negative attitude right now probably isn’t helping matters.

    The problem then is that almost none of us are positive enough people to talk about anything game related without going negative. Even the things some of us are enjoying, like the billions of seeds/seals in pvp, is ruining the hardcore pvp folks fun.

  • entrailbucket
    entrailbucket Posts: 7,171 Chairperson of the Boards

    @Timemachinego said:

    @bluewolf said:

    The comms are way too quiet, but they did fix Zola quickly so someone’s doing some work on broken things…..

    Our generally (justified) negative attitude right now probably isn’t helping matters.

    The problem then is that almost none of us are positive enough people to talk about anything game related without going negative. Even the things some of us are enjoying, like the billions of seeds/seals in pvp, is ruining the hardcore pvp folks fun.

    Yeah...this forum (and every MPQ discussion chat or forum I've ever seen) has been relentlessly negative about everything since basically day 1. You can read posts from 2014 about how the game is dead.

  • SuperCarrot
    SuperCarrot Posts: 266 Mover and Shaker

    I had some wisdom given to me in my younger and more vulnerable years, “never miss a good chance to shut the **** up”. It seems this wisdom was also shared with those in BCS.

  • Timemachinego
    Timemachinego Posts: 559 Critical Contributor

    @entrailbucket said:

    @Timemachinego said:

    @bluewolf said:

    The comms are way too quiet, but they did fix Zola quickly so someone’s doing some work on broken things…..

    Our generally (justified) negative attitude right now probably isn’t helping matters.

    The problem then is that almost none of us are positive enough people to talk about anything game related without going negative. Even the things some of us are enjoying, like the billions of seeds/seals in pvp, is ruining the hardcore pvp folks fun.

    Yeah...this forum (and every MPQ discussion chat or forum I've ever seen) has been relentlessly negative about everything since basically day 1. You can read posts from 2014 about how the game is dead.

    I do understand the negative downward spiral that communities go through, but I used to be positive about the things worth being positive about and negative about what warranted it. There's just very little to be positive about anymore. I liked Elsa's art, Frankie is fun (granted, she was too good to be true pre-release, but that DID sour her reception). IDK what else there is to be having a party for.

  • Ed_Dragonrider
    Ed_Dragonrider Posts: 594 Critical Contributor

    They're probably already working on the anniversary... there's only a few more things there that could go wrong after all.

  • bluewolf
    bluewolf Posts: 6,444 Chairperson of the Boards

    Look, human nature seems to be "complaining is the default state of commenting" but the devs have completely destroyed their credibility and reputation over the past few months. And people aren't having it.

    Pre-Unity, the biggest complaint was that we thought they didn't understand the game - they'd release sad attempts at countering metas, or some other thing, we'd complain that they don't know what its like to play at a high level....etc.

    For a year they told us that they couldn't really work on the game because they needed Unity to make it easier to do. Fine, we all went along with it, waiting for the transition so things could be cooler and not stale.

    And now a huge % of people just think they're incompetent. Because things keep breaking and barely anything is fixed and it's been 2 months - 8 weeks - since Ice assured us they were on top of it, and they have big plans. etc. New things break constantly, seemingly simple things are not fixed. You can't trust the rewards screens to show you what rewards you actually earned? Really? The daily rewards screen is broken? really?

    So are we more negative? Absolutely. They have shown us no reasons to trust in their abilities or capacity to adapt or pivot. They took 3 weeks for an update that didn't do half of what they said it would.

    I don't know what we are supposed to say or do especially when their communication is just as bad as ever.

  • entrailbucket
    entrailbucket Posts: 7,171 Chairperson of the Boards
    edited 11 September 2025, 15:01

    See, I don't think "we" are more negative, though. The amount of negativity here (and in the tiny number of other spaces I'm in) hasn't really increased. It's just sort of always been like this.

  • ThisisClemFandango
    ThisisClemFandango Posts: 1,098 Chairperson of the Boards

    I like the loading screen, that's positive

  • TheXMan
    TheXMan Posts: 251 Mover and Shaker
    edited 11 September 2025, 15:10

    It appears the seed teams are still in pvp but no longer dropping covers each match.

    First few matches did not drop a cover but now they all are again. Hmm

  • Timemachinego
    Timemachinego Posts: 559 Critical Contributor

    @entrailbucket said:
    See, I don't think "we" are more negative, though. The amount of negativity here (and in the tiny number of other spaces I'm in) hasn't really increased. It's just sort of always been like this.

    So maybe it's just more accurate now?

  • entrailbucket
    entrailbucket Posts: 7,171 Chairperson of the Boards

    @Timemachinego said:

    @entrailbucket said:
    See, I don't think "we" are more negative, though. The amount of negativity here (and in the tiny number of other spaces I'm in) hasn't really increased. It's just sort of always been like this.

    So maybe it's just more accurate now?

    It really depends on your perspective -- I don't think players complaining about true healing, any of the various nerfs, the tile color change, rewards changes, etc thought they were unjustified.

  • entrailbucket
    entrailbucket Posts: 7,171 Chairperson of the Boards
    edited 11 September 2025, 20:41

    And like honestly the negativity isn't really that complicated, and it's not the players' fault.

    At the start, nobody knew what MPQ was yet, so stuff just happened all the time. Events were random -- some days you'd log in and there'd be no PvE or PvP to play. The schedule wasn't published and they just sort of did whatever whenever. There was no release cadence. Nerfs and buffs happened all the time for no particularly obvious reason. Entire mechanics changed overnight. PvE events were dramatically different, with overlapping subs, varying difficulty levels, and number of fights.

    Eventually, over the years, the previous developers figured out what MPQ was, and moved to the sort of regimented schedule of events and releases that we have now. And that was great for some players, but others got bored of doing the same events, at the same times, with the same characters, over and over forever. The devs basically embraced this, and it was probably because being hands-off in this manner cost them a lot less. The game could run on autopilot forever. As time went by, players who wanted something new to do realized they weren't going to get it, got bored and left.

    So after years and years of this, we have a veteran playerbase composed solely of folks who really like playing the same game in the same way every single day, and who hate change of any kind. What are those folks going to do when something changes? The previous guys kept change to a minimum, but when they did something they always got killed for it.

    Then the new guys come in and make a lot of change really quickly, including rebuilding the entire dang game from scratch. This was never going to go well for them.