Pvp bug?

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Comments

  • LavaManLee
    LavaManLee Posts: 1,715 Chairperson of the Boards

    @entrailbucket said:
    ...and all that said, there's absolutely nothing I'd put past them right now.

    If, for completely unknowable reasons, they decided to screw around with matchmaking, on purpose, in the middle of all this engine nonsense...well, that's probably no worse of a decision than rebuilding the entire game from scratch.

    Spot on.

  • KGB
    KGB Posts: 3,754 Chairperson of the Boards
    edited 13 August 2025 02:20

    I went from 25 to 50 wins in the maker PvP today.

    From 25 to 30 was just seed teams (same as I saw from 0-25 wins).
    After 30 wins (around 400 points, just inside T100), it was like some kind of bizarro MMR barrier was broken where everyone was grouped into the same random chance of being shown. One skip I'd be offered teams like 550 MThor + 666 Polaris, the next it would a Jugger/Sam in the 460 range, the next it would be a team similar to my own (360ish BrB + 480 Polaris), the next it would be a couple of 266 3 stars, the next it would be true seal teams of 1 and 2 stars in the L50-100 range. The 550 teams and the 460 teams would be worth in the 40s point wise while ones similar to mine would be worth 20ish and the 3 star and under teams were worth no more than 7-8 points.

    I just skipped teams until I got those seals or 3 star teams since I just wanted easy wins while watching TV.

    Note that I did 10 wins this afternoon and then another 10 just now to hit 50 so there was at least 7-8 hrs between wins 31-40 and 41-50 but nothing changed (other than I twice got clubbed by L650 teams during that 8 hour break).

    KGB

    P.S. One other thing. Even though I skipped a lot of teams in the 30-50 win range I never ever once saw a team using 4 star Carnage which surprised me since he would fit so well based on Shield Training. Maybe all the vets don't need him and the newer rosters don't have him?

  • BriMan2222
    BriMan2222 Posts: 1,692 Chairperson of the Boards

    Another upside of the bug is that I’m really building up my duplicate 1a5’s and my 2a5 characters. Every lightning round I’m farming about 30 covers per event.