State of Unity AMA with MPQ Game Producer, IceIX

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  • KGB
    KGB Posts: 3,654 Chairperson of the Boards
    edited 16 July 2025, 13:05

    Can the development team give us a minimum spec in terms of mobile device / tablet that Unity is going to require in order to run smoothly? For example I'm on a 2019 Samsung S9+ phone that has 6 gigs of Ram and a pretty decent processor (no app or other game is slow). Is this enough hardware to run Unity or am I now obsolete enough I should be looking at a new phone? I am sure many people here are wondering the same about their phones and tablets?

    Or if you don't have a firm answer can you tell us what hardware you are testing on in house that's working smoothly.

    KGB

  • trenchdigger
    trenchdigger Posts: 232 Tile Toppler

    Great question @KGB. What tablet should I be upgrading to, in order to run MPQ going forwards? My 6 year old iPad is clearly woefully short of the required spec, but is the current iPad sufficient, or does it need to be an iPad Pro for instance?

  • Krazy
    Krazy Posts: 31 Just Dropped In

    @KGB said:
    Can the development team give us a minimum spec in terms of mobile device / tablet that Unity is going to require in order to run smoothly?

    Also for Kindle and Steam (PC).

    To slightly modify KGB's question: "Can you please provide us the minimum recommended hardware specs for all supported platforms, to have an enjoyable user experience?"

    Steam currently lists:
    MINIMUM:
    OS: Windows 7
    Processor: Intel Pentium 4 3.00GHz or better
    Memory: 1 GB RAM
    Graphics: Intel HD 3000 / Nvidia GeForce 8600 GT / ATI Radeon HD 4650
    DirectX: Version 9.0c

    The Steam version, now regularly uses ~2GB of memory

  • ViralCore
    ViralCore Posts: 176 Tile Toppler
    edited 16 July 2025, 16:59

    When will the people who exploited hundreds of tokens be sandboxed? The compensation given to the rest of us is minuscule in comparison.

  • revskip
    revskip Posts: 1,115 Chairperson of the Boards
    edited 16 July 2025, 17:35

    @ViralCore said:
    When will the people who exploited hundreds of tokens be sandboxed? The compensation given to the rest of us is minuscule in comparison.

    They'll never tell you that. They never announce when they have caught specific player(s) cheating. You'll just stop seeing some familiar names on the LB if they do sandbox, although what was threatened wasn't sandboxing but rather roll backs. Which would just mean that the players who did hundred or thousands of tokens would just be rolled back to the place they were at some fixed point in time (either when the first Steam release happened, the first Amazon release happened, the first IOS/Android release, or the day they announced "Stop It"). They would lose any progress made from that roll back time.

  • bluewolf
    bluewolf Posts: 6,258 Chairperson of the Boards

    No one is getting sandboxed, because they exploited a bug; they will only be rolled back.

  • bluewolf
    bluewolf Posts: 6,258 Chairperson of the Boards

    FYI - the AMA is ended. If you go to the Discord server you can read everything that was said and discussed. The channel is dev-qa.

    A link to the server:

    https://discord.gg/KQbzvtYp