4* Daredevil creates wrong colour traps

A few times now the new 4* Daredevil has created trap tiles that appear red but if you tap them they say they are some other colour or team-up and thus can't be matched with other red tiles. Apparently Violence when necessary overwrites graphics but not mechanics?

Comments

  • Farii
    Farii Posts: 10 Just Dropped In

    Turns out it's not only the traps. My line up was 4Daredevil, 5Mephisto and Maximus in PvE, and couldn't match three yellow hellfire tiles because one was actually a team-up in yellow disguise.

  • Farii
    Farii Posts: 10 Just Dropped In

    Circling back to trap tiles, 4 *Daredevil has pretty efficient ones. In Welcome to shield 1on1 he managed to overwrite enemy Daredevil's The Fist -countdown tile into trap tile. Also, at another time enemy The Fist countdown tile just fizzled out when the board reset. In the countdown's place was just faint 2 and tapping it just gave The tile colour.

  • DarthPseudonym
    DarthPseudonym Posts: 18 Just Dropped In
    edited 26 March 2025, 04:11

    I've been seeing this a lot lately. Since I've been playing with Mephisto this week, I halfway thought it was an intentional (if annoying) power in line with his "father of lies" bit. But actually I think it's just because he generates lots of hellfire. It seems like sometimes when a tile gets turned into some kind of special tile, it loses track of what color it's supposed to be.