The Aetherspark
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This artifact is the main goal for those competing in the Grand Prix. with a mysterious origin and creation, this artifact has its own planeswalker spark. Not much is known about the creation of the Aetherspark, but anyone can deduce it carries a great power. Actually, the great prize of the Grand Prix are the spark remains of the legendary planeswalker Azor, extracted from the Immortal Sun.
The Aetherspark is a Colorless planeswalker available for purchase and selection in Aetherdrift. His abilities offer you the opportunity to:
- Your Loyalty abilities are locked if you don’t control a creature with the “Holding the Aetherspark” emblem.
- Buff your first creature like an equipment and gain Loyalty.
- Draw cards and destroy opposing vanguards.
- Use powerful effects according to your Loyalty.
Colors: Colorless
Mana Bonuses: White (+2) Blue (+2) Black (+2) Red (+2) Green (+2) Loyalty (-9)
Total Leveling Cost: 79920
Deck Limits at Level 60: 06 Creatures, 04 Spells, 09 Supports
Passive Ability - Clean Slate
- The Aetherspark can't gain Loyalty by Gem Match.
At the end of your opponent’s turn: If you don’t control a creature with Holding the Aetherspark Emblem – Your first creature gains the Holding the Aetherspark Emblem.
At the beginning of your turn: If you don’t control a creature with Holding the Aetherspark Emblem – You can’t activate Loyalty abilities this turn.
- The Aetherspark can't gain Loyalty by Gem Match.
Ability 1 - Hands of Uncertainty (Cost ZERO)
Level 1: Your first creature gets +1/+0 until end of turn. When your first creature causes combat damage this turn: Gain X Loyalty. X is the damage dealt that way, up to 3.
Level 2: Your first creature gets +1/+0 until end of turn. When your first creature causes combat damage this turn: Gain X Loyalty. X is the damage dealt that way, up to 5.
Level 3: Your first creature gets +2/+0 until end of turn. When your first creature causes combat damage this turn: Gain X Loyalty. X is the damage dealt that way, up to 7.
Level 4: Your first creature gets +2/+0 until end of turn. When your first creature causes combat damage this turn: Gain X Loyalty. X is the damage dealt that way, up to 10.
Ability 2 - Today This Ends (Cost ZERO)
Level 1: Draw a card.
Level 2: Draw a card. Destroy an opposing Vanguard support.
If you do: Gain X Loyalty and lose X life. X is that card’s base mana cost divided by 4, rounded up.Level 3: Draw a card. Destroy an opposing Vanguard support.
If you do: Gain X Loyalty and lose X life. X is that card’s base mana cost divided by 3, rounded up.Level 4: Draw a card. Destroy an opposing Vanguard support.
If you do: Gain X Loyalty and lose X life. X is half that card’s mana value, rounded up.
Ability 3 - Start Again (Cost ZERO)
- Level 1: Spend all your Loyalty, then apply effects based on the amount spent:
(10 or more) – Destroy the first opposing creature.
(15 or more) – Destroy an opposing support at random.
(20 or more) – Gain 20 mana.
(30 or more) – Deal 30 damage to your opponent.
- Level 1: Spend all your Loyalty, then apply effects based on the amount spent:
Released at: 7.1.0
Disclaimer: All content posted before release is subject to change.
Comments
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I can say I've got no idea how this PW will work in practice.
0
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